Journal: ACM SIGCSE Bulletin

Volume 28, Issue 2

3 -- 14Jarrell C. Grout, Robert G. Strader, John B. Hanks. Essential C++
15 -- 20John A. N. Lee. History in the computer science curriculum
21 -- 24Tony Greening. Teaching and learning essential computer science skills: the UNIX example
25 -- 30John Minor Ross. Learning to teach C++
31 -- 36Dan Resler. The prisoner's dilemma tournament revisited
37 -- 39Giora Baram, Munir Mandviwalla. Use of computer conferencing in teaching systems analysis and design
40 -- 42Kenneth M. Dawson-Howe. Automatic submission and administration of programming assignments
43 -- 48Bernard John Poole, Timothy S. Meyer. Implementing a set of guidelines for CS majors in the production of program code
49 -- 55Curtis R. Cook. A computer science freshman orientation course
56 -- 61D. H. Bell. Teaching virtual reality
62 -- 64Howard Blum. Internet connection for Web access: an example for performance modeling and simulation