Journal: ACM SIGCSE Bulletin

Volume 28, Issue 4

3 -- 7Robert M. Aiken, Giorgio P. Ingargiola, Judith D. Wilson, D. Kumar, R. Thomas. Lessons learned: tips from conducting an NSF faculty enhancement workshop
8 -- 14Mahmoud Boufaïda. What courseware dedicated to computer science?
15 -- 18Margaret M. Reek, Kenneth A. Reek. An electronic class photo album
19 -- 24Joan Krone. Using symbolic computation for teaching data structures and algorithm analysis
25 -- 32Jean Scafide. A first course in C++ and object oriented programming
33 -- 35Leslie D. Fife, Gopal Racherla, Steven E. Killian. Graduate assistant usage in Oklahoma graduate computer science programs
36 -- 40Joel C. Adams. Knowing your roots: object-oriented binary search trees revisited
41 -- 44Erkki Mäkinen. Programming projects on chess
45 -- 49Karen A. Lemone, Walter Ching. Easing into C++: experiences with RoBOTL
50 -- 54Margaret Anne Pierce, John W. Henry. Computer ethics and social issues case analysis: an environmental algorithm
55 -- 58David G. Kay. Bandwagons considered harmful, or the past as prologue in curriculum change
59 -- 64Ki-Sang Song. Teaching software engineering through real-life projects to bridge school and industry

Volume 28, Issue 3

2 -- 4Kenneth M. Dawson-Howe. Organization of final year projects
5 -- 8Michael J. Bradley. Analyzing multi-phase searching algorithms
9 -- 11Robert A. Campbell. Introducing computer concepts by simulating a simple computer
12 -- 16M. D. Evans. A new emphasis & pedagogy for a CS1 course
17 -- 22Leon E. Winslow. Programming pedagogy - a psychological overview
23 -- 25Mark Fienup. Rethinking the CS-2 course with an object-oriented focus
26 -- 28Marsha Zaidman. C++ dynamic arrays vs. linked lists
29 -- 36Michael Mitzenmacher. Designing stimulating programming assignments for an algorithms course: a collection of exercises based on random graphs
37 -- 44Marcin Paprzycki, Janusz Zalewski. Shaping the focus of the undergraduate curriculum
45 -- 50Frederick A. Hosch. Java as a first language: an evaluation
51 -- 0Mordechai Ben-Ari. Structure exits, not loops
55 -- 59Tony Greening. Command-line usage in a programming exam
60 -- 64Lawrence A. Coon. A sequence of lab exercises for an introductory compiler construction course

Volume 28, Issue 2

3 -- 14Jarrell C. Grout, Robert G. Strader, John B. Hanks. Essential C++
15 -- 20John A. N. Lee. History in the computer science curriculum
21 -- 24Tony Greening. Teaching and learning essential computer science skills: the UNIX example
25 -- 30John Minor Ross. Learning to teach C++
31 -- 36Dan Resler. The prisoner's dilemma tournament revisited
37 -- 39Giora Baram, Munir Mandviwalla. Use of computer conferencing in teaching systems analysis and design
40 -- 42Kenneth M. Dawson-Howe. Automatic submission and administration of programming assignments
43 -- 48Bernard John Poole, Timothy S. Meyer. Implementing a set of guidelines for CS majors in the production of program code
49 -- 55Curtis R. Cook. A computer science freshman orientation course
56 -- 61D. H. Bell. Teaching virtual reality
62 -- 64Howard Blum. Internet connection for Web access: an example for performance modeling and simulation