Journal: ACM SIGCSE Bulletin

Volume 24, Issue 4

1 -- 6Nell B. Dale. Results of SIGCSE membership survey
7 -- 10Linda A. Curl. Writing about programming in CS1
11 -- 14Edward C. Epp. Yet another analysis of algorithms laboratory
15 -- 19Michael W. Berry. Simulating procurement in the classroom
20 -- 26Ronald L. Danilowicz. Alice in computerland
27 -- 28James W. Benham. A geometric approach to presenting computer representations of integers
29 -- 34David T. Brown. CS 1 labs: goals and expectations
35 -- 42Pamela A. Taylor, Dana L. Wyatt. Database and artificial intelligence integration: a challenge to academia
43 -- 48Lawrence Osborne. Teaching C with UNIX for college credit to professional programmers
49 -- 51Roy Fuller. Microcode simulator for Apple Macintosh
52 -- 64Andreas Rösel, Paul A. Bailes. Identifying foundations of software engineering expertise

Volume 24, Issue 3

1 -- 10H. M. Hosny, M. S. Akabawy, Tom G. Gough. Manpower profiling for information technology: a case study
11 -- 13Bryant A. Julstrom. Slow sorting: a whimsical inquiry
14 -- 18Catherine Bishop-Clark. Protocol analysis of a novice programmer
19 -- 23Gretchen L. Van Meer, Charles D. Sigwart. Introducing students to adaptive computer devices: for compliance with the Americans with Disabilities Act of 1990
24 -- 28Greg Kearsley, Rachelle S. Heller. Teaching instructional software design
29 -- 34Angela Goh. An operating systems project
35 -- 38Andrew T. Kitchen, Nan C. Schaller, Paul T. Tymann. Game playing as a technique for teaching parallel computing concepts
39 -- 44Kenneth A. Lambert. An ALGOL object code interpreter in Scheme
45 -- 50Ralph C. Hilzer Jr.. Concurrency with semaphores
51 -- 52Joan Krone. Student designed machines for a theory of computation course
53 -- 56John A. Trono. An undergraduate project to compute minimal perfect hashing functions
57 -- 59Dave Foley. Microcode simulation in the computer architecture course
60 -- 64James M. Withers, Mark Benedict Bilodeau. An examination of operating systems laboratory techniques

Volume 24, Issue 2

2 -- 6William C. Harris, Leon P. Johnson. Redesign of an A.S. degree in computer science to meet emerging national standards
7 -- 14Mário André Mayerhofer Guimarães, Carlos José Pereira de Lucena. Design of an algorithm simulation and animation environment (ASA)
15 -- 19Angela B. Shiflet. The publication process for computer science textbooks
20 -- 28Jerzy A. Piotrowski. Translation - an introductory exercise
29 -- 34Terence P. Rout. The culture of quality and software engineering education
35 -- 40Noël Plouzeau, Michel Raynal. Elements for a course on the design of distributed algorithms
41 -- 44E. F. Elsworth. The MSL compiler writing project
45 -- 47David E. Gibson. A Pythagorean problem as a programming exercise
55 -- 58David G. Hannay. Hypercard automata simulation: finite-state, pushdown and Turing machines
59 -- 64Ronald E. Prather. Computer science in an undergraduate liberal arts and sciences setting