Journal: ACM Trans. Graph.

Volume 23, Issue 4

929 -- 0John C. Hart. Editorial
930 -- 962Steve Zelinka, Michael Garland. Jump map-based interactive texture synthesis
963 -- 979Shree K. Nayar, Peter N. Belhumeur, Terrance E. Boult. Lighting sensitive display
980 -- 1003Jörg Peters, Le-Jeng Shiue. Combining 4- and 3-direction subdivision
1004 -- 1042Ravi Ramamoorthi, Pat Hanrahan. A signal-processing framework for reflection
1043 -- 1060Ioannis P. Ivrissimtzis, Malcolm A. Sabin, Neil A. Dodgson. On the support of recursive subdivision
1061 -- 1073Ilja Friedel, Peter Schröder, Andrei Khodakovsky. Variational normal meshes

Volume 23, Issue 3

231 -- 238Stephane Guy, Cyril Soler. Graphics gems revisited: fast and physically-based rendering of gemstones
239 -- 247Roger D. Hersch, Sylvain Chosson. Band moiré images
249 -- 258Nicolas Tsingos, Emmanuel Gallo, George Drettakis. Perceptual audio rendering of complex virtual environments
259 -- 263Jun Mitani, Hiromasa Suzuki. Making papercraft toys from meshes using strip-based approximate unfolding
264 -- 270Nina Amenta, Yong Joo Kil. Defining point-set surfaces
271 -- 275Lexing Ying, Denis Zorin. A simple manifold-based construction of surfaces of arbitrary smoothness
276 -- 283Thomas W. Sederberg, David L. Cardon, G. Thomas Finnigan, Nicholas S. North, Jianmin Zheng, Tom Lyche. T-spline simplification and local refinement
284 -- 293Michael Hofer, Helmut Pottmann. Energy-minimizing splines in manifolds
294 -- 302Aseem Agarwala, Mira Dontcheva, Maneesh Agrawala, Steven M. Drucker, Alex Colburn, Brian Curless, David Salesin, Michael F. Cohen. Interactive digital photomontage
303 -- 308Yin Li, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum. Lazy snapping
309 -- 314Carsten Rother, Vladimir Kolmogorov, Andrew Blake. GrabCut : interactive foreground extraction using iterated graph cuts
315 -- 321Jian Sun, Jiaya Jia, Chi-Keung Tang, Heung-Yeung Shum. Poisson matting
322 -- 328Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi. Volumetric illustration: designing 3D models with internal textures
329 -- 335Robert Jagnow, Julie Dorsey, Holly E. Rushmeier. Stereological techniques for solid textures
336 -- 342M. Alex O. Vasilescu, Demetri Terzopoulos. TensorTextures: multilinear image-based rendering
343 -- 353Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum. Shell texture functions
354 -- 359Hui Fang, John C. Hart. Textureshop: texture synthesis as a photograph editing tool
360 -- 363Kiran S. Bhat, Steven M. Seitz, Jessica K. Hodgins, Pradeep K. Khosla. Flow-based video synthesis and editing
364 -- 367Qing Wu, Yizhou Yu. Feature matching and deformation for texture synthesis
368 -- 376Yanxi Liu, Wen-Chieh Lin, James Hays. Near-regular texture analysis and manipulation
377 -- 384Mark Carlson, Peter J. Mucha, Greg Turk. Rigid fluid: animating the interplay between rigid bodies and fluid
385 -- 392Neil Molino, Zhaosheng Bao, Ronald Fedkiw. A virtual node algorithm for changing mesh topology during simulation
393 -- 398Doug L. James, Dinesh K. Pai. BD-tree: output-sensitive collision detection for reduced deformable models
399 -- 405Robert W. Sumner, Jovan Popovic. Deformation transfer for triangle meshes
406 -- 415Ramesh Raskar, Paul A. Beardsley, Jeroen van Baar, Yao Wang, Paul H. Dietz, Johnny C. Lee, Darren Leigh, Thomas Willwacher. RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors
416 -- 423John P. Lewis, Ruth Rosenholtz, Nickson Fong, Ulrich Neumann. VisualIDs: automatic distinctive icons for desktop interfaces
424 -- 431Matthew Thorne, David Burke, Michiel van de Panne. Motion doodles: an interface for sketching character motion
432 -- 440Joseph J. LaViola Jr., Robert C. Zeleznik. MathPad:::2:::: a system for the creation and exploration of mathematical sketches
441 -- 448Raanan Fattal, Dani Lischinski. Target-driven smoke animation
449 -- 456Antoine McNamara, Adrien Treuille, Zoran Popovic, Jos Stam. Fluid control using the adjoint method
457 -- 462Frank Losasso, Frédéric Gibou, Ronald Fedkiw. Simulating water and smoke with an octree data structure
463 -- 468Tolga Goktekin, Adam W. Bargteil, James F. O Brien. A method for animating viscoelastic fluids
469 -- 476Eric Tabellion, Arnauld Lamorlette. An approximate global illumination system for computer generated films
477 -- 487Ren Ng, Ravi Ramamoorthi, Pat Hanrahan. Triple product wavelet integrals for all-frequency relighting
488 -- 495Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin. Fast hierarchical importance sampling with blue noise properties
496 -- 505Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi. Efficient BRDF importance sampling using a factored representation
506 -- 513Matthew Stone, Douglas DeCarlo, Insuk Oh, Christian Rodriguez, Adrian Stere, Alyssa Lees, Christoph Bregler. Speaking with hands: creating animated conversational characters from recordings of human performance
514 -- 521Alla Safonova, Jessica K. Hodgins, Nancy S. Pollard. Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
522 -- 531Keith Grochow, Steven L. Martin, Aaron Hertzmann, Zoran Popovic. Style-based inverse kinematics
532 -- 539Katsu Yamane, James J. Kuffner, Jessica K. Hodgins. Synthesizing animations of human manipulation tasks
540 -- 547Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel. Pitching a baseball: tracking high-speed motion with multi-exposure images
548 -- 558Li Zhang, Noah Snavely, Brian Curless, Steven M. Seitz. Spacetime faces: high resolution capture for modeling and animation
559 -- 568Lucas Kovar, Michael Gleicher. Automated extraction and parameterization of motions in large data sets
569 -- 573Jason Harrison, Ronald A. Rensink, Michiel van de Panne. Obscuring length changes during animated motion
574 -- 583Jue Wang, Yingqing Xu, Heung-Yeung Shum, Michael F. Cohen. Video tooning
584 -- 591Aseem Agarwala, Aaron Hertzmann, David Salesin, Steven M. Seitz. Keyframe-based tracking for rotoscoping and animation
592 -- 599Peter Sand, Seth J. Teller. Video matching
600 -- 608C. Lawrence Zitnick, Sing Bing Kang, Matthew Uyttendaele, Simon A. J. Winder, Richard Szeliski. High-quality video view interpolation using a layered representation
609 -- 612Yutaka Ohtake, Alexander G. Belyaev, Hans-Peter Seidel. Ridge-valley lines on meshes via implicit surface fitting
613 -- 622Xinlai Ni, Michael Garland, John C. Hart. Fair morse functions for extracting the topological structure of a surface mesh
623 -- 629Michael M. Kazhdan, Thomas A. Funkhouser, Szymon Rusinkiewicz. Shape matching and anisotropy
630 -- 634Mario Botsch, Leif Kobbelt. An intuitive framework for real-time freeform modeling
635 -- 643Jianbo Peng, Daniel Kristjansson, Denis Zorin. Interactive modeling of topologically complex geometric detail
644 -- 651Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum. Mesh editing with poisson-based gradient field manipulation
652 -- 663Thomas A. Funkhouser, Michael M. Kazhdan, Philip Shilane, Patrick Min, William Kiefer, Ayellet Tal, Szymon Rusinkiewicz, David P. Dobkin. Modeling by example
664 -- 672Georg Petschnigg, Richard Szeliski, Maneesh Agrawala, Michael F. Cohen, Hugues Hoppe, Kentaro Toyama. Digital photography with flash and no-flash image pairs
673 -- 678Elmar Eisemann, Frédo Durand. Flash photography enhancement via intrinsic relighting
679 -- 688Ramesh Raskar, Kar-Han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk. Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
689 -- 694Anat Levin, Dani Lischinski, Yair Weiss. Colorization using optimization
695 -- 703David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, Roberto Scopigno. Protected interactive 3D graphics via remote rendering
704 -- 711Ko Nishino, Shree K. Nayar. Eyes for relighting
712 -- 719Sylvain Paris, Héctor M. Briceño, François X. Sillion. Capture of hair geometry from multiple images
720 -- 727Alex Reche Martinez, Ignacio Martín, George Drettakis. Volumetric reconstruction and interactive rendering of trees from photographs
728 -- 0Eric Saund, David J. Fleet, Daniel Larner, James Mahoney. Perceptually-supported image editing of text and graphics
729 -- 0Xiang Cao, Ravin Balakrishnan. VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
730 -- 0James Fogarty, Scott E. Hudson. GADGET: a toolkit for optimization-based approaches to interface and display generation
731 -- 0Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk. The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
732 -- 0Hajime Nagahara, Yasushi Yagi, Masahiko Yachida. Super wide viewer using catadioptrical optics
733 -- 741Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel. Perception-motivated high dynamic range video encoding
742 -- 749William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg. Perceptual illumination components: a new approach to efficient, high quality global illumination rendering
750 -- 759Benjamin Watson, Neff Walker, Larry F. Hodges. Supra-threshold control of peripheral LOD
760 -- 768Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs. High dynamic range display systems
769 -- 776Frank Losasso, Hugues Hoppe. Geometry clipmaps: terrain rendering using nested regular grids
777 -- 786Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan. Brook for GPUs: stream computing on graphics hardware
787 -- 795Michael D. McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule. Shader algebra
796 -- 803Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno. Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models
804 -- 813Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, Martin S. Banks. A stereo display prototype with multiple focal distances
814 -- 824Wojciech Matusik, Hanspeter Pfister. 3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes
825 -- 834Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark T. Bolas. Synthetic aperture confocal imaging
835 -- 844Michael Goesele, Hendrik P. A. Lensch, Jochen Lang, Christian Fuchs, Hans-Peter Seidel. DISCO: acquisition of translucent objects
845 -- 852Nathan A. Carr, John C. Hart. Painting detail
853 -- 860Marco Tarini, Kai Hormann, Paolo Cignoni, Claudio Montani. PolyCube-Maps
861 -- 869Vladislav Kraevoy, Alla Sheffer. Cross-parameterization and compatible remeshing of 3D models
870 -- 877John Schreiner, Arul Asirvatham, Emil Praun, Hugues Hoppe. Inter-surface mapping
878 -- 887Andrei Sharf, Marc Alexa, Daniel Cohen-Or. Context-based surface completion
888 -- 895Tao Ju. Robust repair of polygonal models
896 -- 904Chen Shen, James F. O Brien, Jonathan Richard Shewchuk. Interpolating and approximating implicit surfaces from polygon soup
905 -- 914David Cohen-Steiner, Pierre Alliez, Mathieu Desbrun. Variational shape approximation

Volume 23, Issue 2

97 -- 119Craig S. Kaplan, David Salesin. Islamic star patterns in absolute geometry
120 -- 142Xuejun Hao, Amitabh Varshney. Real-time rendering of translucent meshes
143 -- 162Heung-Yeung Shum, Jian Sun, Shuntaro Yamazaki, Yin Li, Chi-Keung Tang. Pop-up light field: An interactive image-based modeling and rendering system
163 -- 189Xavier Granier, George Drettakis. A final reconstruction approach for a unified global illumination algorithm
190 -- 208Zoë J. Wood, Hugues Hoppe, Mathieu Desbrun, Peter Schröder. Removing excess topology from isosurfaces

Volume 23, Issue 1

1 -- 26Gareth Bradshaw, Carol O Sullivan. Adaptive medial-axis approximation for sphere-tree construction
27 -- 44Bruce Gooch, Erik Reinhard, Amy Gooch. Human facial illustrations: Creation and psychophysical evaluation
45 -- 63Jack Goldfeather, Victoria Interrante. A novel cubic-order algorithm for approximating principal direction vectors
64 -- 96Christopher G. Healey, Laura Tateosian, James T. Enns, Mark Remple. Perceptually based brush strokes for nonphotorealistic visualization