0 | -- | 0 | Andrew Adams, David E. Jacobs, Jennifer Dolson, Marius Tico, Kari Pulli, Eino-Ville Talvala, Boris Ajdin, Daniel Vaquero, Hendrik P. A. Lensch, Mark Horowitz, Sung-Hee Park, Natasha Gelfand, Jongmin Baek, Wojciech Matusik, Marc Levoy. The Frankencamera: an experimental platform for computational photography |
0 | -- | 0 | Iman Sadeghi, Heather Pritchett, Henrik Wann Jensen, Rasmus Tamstorf. An artist friendly hair shading system |
0 | -- | 0 | Seong Jae Lee, Zoran Popovic. Learning behavior styles with inverse reinforcement learning |
0 | -- | 0 | Niloy J. Mitra, Yong-Liang Yang, Dong-Ming Yan, Wilmot Li, Maneesh Agrawala. Illustrating how mechanical assemblies work |
0 | -- | 0 | Milos Hasan, Martin Fuchs, Wojciech Matusik, Hanspeter Pfister, Szymon Rusinkiewicz. Physical reproduction of materials with specified subsurface scattering |
0 | -- | 0 | Sebastian Martin, Peter Kaufmann, Mario Botsch, Eitan Grinspun, Markus H. Gross. Unified simulation of elastic rods, shells, and solids |
0 | -- | 0 | Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yanxiang Lan, Moshe Ben-Ezra, Baining Guo. Manifold bootstrapping for SVBRDF capture |
0 | -- | 0 | Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao Ju, Shi-Min Hu. Popup: automatic paper architectures from 3D models |
0 | -- | 0 | Miklós Bergou, Basile Audoly, Etienne Vouga, Max Wardetzky, Eitan Grinspun. Discrete viscous threads |
0 | -- | 0 | Shizhe Zhou, Hongbo Fu, Ligang Liu, Daniel Cohen-Or, Xiaoguang Han. Parametric reshaping of human bodies in images |
0 | -- | 0 | Fabio Pellacini. ::::envyLight::::: an interface for editing natural illumination |
0 | -- | 0 | Mel Slater, Bernhard Spanlang, David Corominas. Simulating virtual environments within virtual environments as the basis for a psychophysics of presence |
0 | -- | 0 | Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel. Apparent display resolution enhancement for moving images |
0 | -- | 0 | Xuemiao Xu, Linling Zhang, Tien-Tsin Wong. Structure-based ASCII art |
0 | -- | 0 | Johannes Schmid, Robert W. Sumner, Huw Bowles, Markus H. Gross. Programmable motion effects |
0 | -- | 0 | Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. Otaduy. Star-contours for efficient hierarchical self-collision detection |
0 | -- | 0 | Thabo Beeler, Bernd Bickel, Paul A. Beardsley, Bob Sumner, Markus H. Gross. High-quality single-shot capture of facial geometry |
0 | -- | 0 | Balint Miklos, Joachim Giesen, Mark Pauly. Discrete scale axis representations for 3D geometry |
0 | -- | 0 | Michael Lentine, Wen Zheng, Ronald Fedkiw. A novel algorithm for incompressible flow using only a coarse grid projection |
0 | -- | 0 | Hung-Kuo Chu, Wei-Hsin Hsu, Niloy J. Mitra, Daniel Cohen-Or, Tien-Tsin Wong, Tong-Yee Lee. Camouflage images |
0 | -- | 0 | Takeo Igarashi, Jun Mitani. Apparent layer operations for the manipulation of deformable objects |
0 | -- | 0 | Mayank Singh, Scott Schaefer. Triangle surfaces with discrete equivalence classes |
0 | -- | 0 | Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim. A deformation transformer for real-time cloth animation |
0 | -- | 0 | Jan Ondrej, Julien Pettré, Anne-Hélène Olivier, Stéphane Donikian. A synthetic-vision based steering approach for crowd simulation |
0 | -- | 0 | Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, Xiaolei Huang, Shi-Min Hu. RepFinder: finding approximately repeated scene elements for image editing |
0 | -- | 0 | Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc Pollefeys. Unstructured video-based rendering: interactive exploration of casually captured videos |
0 | -- | 0 | Tyson Brochu, Christopher Batty, Robert Bridson. Matching fluid simulation elements to surface geometry and topology |
0 | -- | 0 | Michael Eigensatz, Martin Kilian, Alexander Schiftner, Niloy J. Mitra, Helmut Pottmann, Mark Pauly. Paneling architectural freeform surfaces |
0 | -- | 0 | Lei He, Scott Schaefer, Kai Hormann. Parameterizing subdivision surfaces |
0 | -- | 0 | Tobias Ritschel, Thorsten Thormählen, Carsten Dachsbacher, Jan Kautz, Hans-Peter Seidel. Interactive on-surface signal deformation |
0 | -- | 0 | Alec R. Rivers, Takeo Igarashi, Frédo Durand. 2.5D cartoon models |
0 | -- | 0 | Alec R. Rivers, Frédo Durand, Takeo Igarashi. 3D modeling with silhouettes |
0 | -- | 0 | Jacopo Pantaleoni, Luca Fascione, Martin Hill, Timo Aila. PantaRay: fast ray-traced occlusion caching of massive scenes |
0 | -- | 0 | Kalyan Sunkavalli, Micah K. Johnson, Wojciech Matusik, Hanspeter Pfister. Multi-scale image harmonization |
0 | -- | 0 | Muyang Zhang, Jin Huang, Xinguo Liu, Hujun Bao. A wave-based anisotropic quadrangulation method |
0 | -- | 0 | Ofir Weber, Craig Gotsman. Controllable conformal maps for shape deformation and interpolation |
0 | -- | 0 | Stelian Coros, Philippe Beaudoin, Michiel van de Panne. Generalized biped walking control |
0 | -- | 0 | Martin Wicke, Daniel Ritchie, Bryan Matthew Klingner, Sebastian Burke, Jonathan Richard Shewchuk, James F. O Brien. Dynamic local remeshing for elastoplastic simulation |
0 | -- | 0 | Yu-Shuen Wang, Hui-Chih Lin, Olga Sorkine, Tong-Yee Lee. Motion-based video retargeting with optimized crop-and-warp |
0 | -- | 0 | Helmut Pottmann, Qi-Xing Huang, BaiLin Deng, Alexander Schiftner, Martin Kilian, Leonidas J. Guibas, Johannes Wallner. Geodesic patterns |
0 | -- | 0 | Chi-Wing Fu, Chi-Fu Lai, Ying He 0001, Daniel Cohen-Or. K-set tilable surfaces |
0 | -- | 0 | Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Alla Sheffer. High resolution passive facial performance capture |
0 | -- | 0 | Eric Risser, Charles Han, Rozenn Dahyot, Eitan Grinspun. Synthesizing structured image hybrids |
0 | -- | 0 | Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk. Physics-inspired topology changes for thin fluid features |
0 | -- | 0 | Jonathan M. Kaldor, Doug L. James, Steve Marschner. Efficient yarn-based cloth with adaptive contact linearization |
0 | -- | 0 | Lvdi Wang, Kun Zhou, Yizhou Yu, Baining Guo. Vector solid textures |
0 | -- | 0 | Hao Li, Thibaut Weise, Mark Pauly. Example-based facial rigging |
0 | -- | 0 | Bernd Bickel, Moritz Bächer, Miguel A. Otaduy, Hyunho Richard Lee, Hanspeter Pfister, Markus H. Gross, Wojciech Matusik. Design and fabrication of materials with desired deformation behavior |
0 | -- | 0 | Jérémie Allard, François Faure, Hadrien Courtecuisse, Florent Falipou, Christian Duriez, Paul G. Kry. Volume contact constraints at arbitrary resolution |
0 | -- | 0 | Vitor Fernando Pamplona, Ankit Mohan, Manuel M. Oliveira, Ramesh Raskar. NETRA: interactive display for estimating refractive errors and focal range |
0 | -- | 0 | Edilson de Aguiar, Leonid Sigal, Adrien Treuille, Jessica K. Hodgins. Stable spaces for real-time clothing |
0 | -- | 0 | Doyub Kim, Oh-Young Song, Hyeong-Seok Ko. A practical simulation of dispersed bubble flow |
0 | -- | 0 | Evangelos Kalogerakis, Aaron Hertzmann, Karan Singh. Learning 3D mesh segmentation and labeling |
0 | -- | 0 | Steffen Weißmann, Ulrich Pinkall. Filament-based smoke with vortex shedding and variational reconnection |
0 | -- | 0 | Liangliang Nan, Andrei Sharf, Hao Zhang 0002, Daniel Cohen-Or, Baoquan Chen. SmartBoxes for interactive urban reconstruction |
0 | -- | 0 | Bruno Lévy, Yang Liu. ::::L::::::::::p:::::: Centroidal Voronoi Tessellation and its applications |
0 | -- | 0 | Jia-chi Wu, Zoran Popovic. Terrain-adaptive bipedal locomotion control |
0 | -- | 0 | Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Ming C. Lin, Naga K. Govindaraju. Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes |
0 | -- | 0 | Johannes Kopf, Billy Chen, Richard Szeliski, Michael F. Cohen. Street slide: browsing street level imagery |
0 | -- | 0 | Jaroslav Krivánek, James A. Ferwerda, Kavita Bala. Effects of global illumination approximations on material appearance |
0 | -- | 0 | Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Kanade. A multi-layered display with water drops |
0 | -- | 0 | Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong, Baining Guo. Fabricating spatially-varying subsurface scattering |
0 | -- | 0 | Qian Zheng, Andrei Sharf, Guowei Wan, Yangyan Li, Niloy J. Mitra, Daniel Cohen-Or, Baoquan Chen. Non-local scan consolidation for 3D urban scenes |
0 | -- | 0 | Huamin Wang, Florian Hecht, Ravi Ramamoorthi, James O Brien. Example-based wrinkle synthesis for clothing animation |
0 | -- | 0 | Martin Bokeloh, Michael Wand, Hans-Peter Seidel. A connection between partial symmetry and inverse procedural modeling |
0 | -- | 0 | Connelly Barnes, Dan B. Goldman, Eli Shechtman, Adam Finkelstein. Video tapestries with continuous temporal zoom |
0 | -- | 0 | Wenzel Jakob, Adam Arbree, Jonathan T. Moon, Kavita Bala, Steve Marschner. A radiative transfer framework for rendering materials with anisotropic structure |
0 | -- | 0 | Libin Liu, KangKang Yin, Michiel van de Panne, Tianjia Shao, Weiwei Xu. Sampling-based contact-rich motion control |
0 | -- | 0 | Ashish Myles, Nico Pietroni, Denis Kovacs, Denis Zorin. Feature-aligned T-meshes |
0 | -- | 0 | Michael Holroyd, Jason Lawrence, Todd Zickler. A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance |
0 | -- | 0 | Jernej Barbic, Doug L. James. Subspace self-collision culling |
0 | -- | 0 | Isaac Chao, Ulrich Pinkall, Patrick Sanan, Peter Schröder. A simple geometric model for elastic deformations |
0 | -- | 0 | Matthias B. Hullin, Johannes Hanika, Boris Ajdin, Hans-Peter Seidel, Jan Kautz, Hendrik P. A. Lensch. Acquisition and analysis of bispectral bidirectional reflectance and reradiation distribution functions |
0 | -- | 0 | Marc Alexa, Wojciech Matusik. Reliefs as images |
0 | -- | 0 | Martin de Lasa, Igor Mordatch, Aaron Hertzmann. Feature-based locomotion controllers |
0 | -- | 0 | Carlos D. Correa, Kwan-Liu Ma. Dynamic video narratives |
0 | -- | 0 | Robert Carroll, Aseem Agarwala, Maneesh Agrawala. Image warps for artistic perspective manipulation |
0 | -- | 0 | Cathy Ennis, Rachel McDonnell, Carol O Sullivan. Seeing is believing: body motion dominates in multisensory conversations |
0 | -- | 0 | Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai. Spatial relationship preserving character motion adaptation |
0 | -- | 0 | Igor Mordatch, Martin de Lasa, Aaron Hertzmann. Robust physics-based locomotion using low-dimensional planning |
0 | -- | 0 | Oliver Cossairt, Changyin Zhou, Shree K. Nayar. Diffusion coded photography for extended depth of field |
0 | -- | 0 | Nils Thürey, Christopher Wojtan, Markus H. Gross, Greg Turk. A multiscale approach to mesh-based surface tension flows |
0 | -- | 0 | Xin Sun, Kun Zhou, Stephen Lin, Baining Guo. Line space gathering for single scattering in large scenes |
0 | -- | 0 | Changxi Zheng, Doug L. James. Rigid-body fracture sound with precomputed soundbanks |
0 | -- | 0 | Yaron Lipman, Xiaobai Chen, Ingrid Daubechies, Thomas A. Funkhouser. Symmetry factored embedding and distance |
0 | -- | 0 | Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining Guo. Interactive hair rendering under environment lighting |
0 | -- | 0 | Amir Vaxman, Mirela Ben-Chen, Craig Gotsman. A multi-resolution approach to heat kernels on discrete surfaces |
0 | -- | 0 | Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Zhou. Micropolygon ray tracing with defocus and motion blur |
0 | -- | 0 | Yuting Ye, C. Karen Liu. Optimal feedback control for character animation using an abstract model |
0 | -- | 0 | Manuel Lang, Alexander Hornung, Oliver Wang, Steven Poulakos, Aljoscha Smolic, Markus H. Gross. Nonlinear disparity mapping for stereoscopic 3D |
0 | -- | 0 | Sylvain Lefebvre, Samuel Hornus, Anass Lasram. By-example synthesis of architectural textures |
0 | -- | 0 | Jack M. Wang, David J. Fleet, Aaron Hertzmann. Optimizing walking controllers for uncertain inputs and environments |
0 | -- | 0 | Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel. Real-time lens blur effects and focus control |
0 | -- | 0 | Michael Kass, Justin Solomon. Smoothed local histogram filters |
0 | -- | 0 | Li-Yi Wei. Multi-class blue noise sampling |
0 | -- | 0 | Steven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, Jared Hoberock, David Luebke, David K. McAllister, Morgan McGuire, R. Keith Morley, Austin Robison, Martin Stich. OptiX: a general purpose ray tracing engine |
0 | -- | 0 | Michael Goesele, Jens Ackermann, Simon Fuhrmann, Carsten Haubold, Ronny Klowsky, T. U. Darmstadt. Ambient point clouds for view interpolation |
0 | -- | 0 | Yoonsang Lee, Sungeun Kim, Jehee Lee. Data-driven biped control |
0 | -- | 0 | William B. Kerr, Fabio Pellacini. Toward evaluating material design interface paradigms for novice users |
0 | -- | 0 | Xiaolin K. Wei, Jinxiang Chai. VideoMocap: modeling physically realistic human motion from monocular video sequences |
0 | -- | 0 | Neel Joshi, Sing Bing Kang, C. Lawrence Zitnick, Richard Szeliski. Image deblurring using inertial measurement sensors |
0 | -- | 0 | Sergey Levine, Philipp Krähenbühl, Sebastian Thrun, Vladlen Koltun. Gesture controllers |
0 | -- | 0 | Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat Hanrahan. Reducing shading on GPUs using quad-fragment merging |