Journal: IEEE Trans. Vis. Comput. Graph.

Volume 5, Issue 4

281 -- 307Hansrudi Noser, Daniel Thalmann. A Rule-Based Interactive Behavioral Animation System for Humanoids
308 -- 321Alan P. Mangan, Ross T. Whitaker. Partitioning 3D Surface Meshes Using Watershed Segmentation
322 -- 332Lichan Hong, Arie E. Kaufman. Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes
333 -- 348Sarah F. Frisken Gibson. Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
349 -- 359Fausto Bernardini, Joshua Mittleman, Holly E. Rushmeier, Cláudio T. Silva, Gabriel Taubin. The Ball-Pivoting Algorithm for Surface Reconstruction
360 -- 372Gregory M. Nielson, Il-Hong Jung. Tools for Computing Tangent Curves for Linearly Varying Vector Fields over Tetrahedral Domains