Journal: IEEE Trans. Vis. Comput. Graph.

Volume 6, Issue 4

289 -- 305Céline Loscos, George Drettakis, Luc Robert. Interactive Virtual Relighting of Real Scenes
306 -- 318Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour. A BRDF Postprocess to Integrate Porosity on Rendered Surfaces
319 -- 334William A. Hoff, Tyrone Vincent. Analysis of Head Pose Accuracy in Augmented Reality
335 -- 345George J. Grevera, Jayaram K. Udupa, Dewey Odhner. An Order of Magnitude Faster Isosurface Rendering in Software on a PC than Using Dedicated, General Purpose Rendering Hardware
346 -- 359Yongduek Seo, Ki-Sang Hong. Calibration-Free Augmented Reality in Perspective
360 -- 379Karol Myszkowski, Przemyslaw Rokita, Takehiro Tawara. Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences
380 -- 0James T. Klosowski, Cláudio T. Silva. Corrections to The Prioritized-Layered Projection Algorithm for Visible Set Estimation