Journal: IEEE Trans. Vis. Comput. Graph.

Volume 6, Issue 4

289 -- 305Céline Loscos, George Drettakis, Luc Robert. Interactive Virtual Relighting of Real Scenes
306 -- 318Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour. A BRDF Postprocess to Integrate Porosity on Rendered Surfaces
319 -- 334William A. Hoff, Tyrone Vincent. Analysis of Head Pose Accuracy in Augmented Reality
335 -- 345George J. Grevera, Jayaram K. Udupa, Dewey Odhner. An Order of Magnitude Faster Isosurface Rendering in Software on a PC than Using Dedicated, General Purpose Rendering Hardware
346 -- 359Yongduek Seo, Ki-Sang Hong. Calibration-Free Augmented Reality in Perspective
360 -- 379Karol Myszkowski, Przemyslaw Rokita, Takehiro Tawara. Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences
380 -- 0James T. Klosowski, Cláudio T. Silva. Corrections to The Prioritized-Layered Projection Algorithm for Visible Set Estimation

Volume 6, Issue 3

193 -- 195Hans Hagen. Editor s Note
196 -- 207Herke Jan Noordmans, Hans T. M. van der Voort, Arnold W. M. Smeulders. Spectral Volume Rendering
208 -- 219Steven N. Spitz, Aristides A. G. Requicha. Accessibility Analysis Using Computer Graphics Hardware
220 -- 235Simon Gibson, Roger J. Hubbold. A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation
236 -- 252Milos Srámek, Arie E. Kaufman. Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms
253 -- 264Min Chen, James Arvo. Perturbation Methods for Interactive Specular Reflections
265 -- 287Chhandomay Mandal, Hong Qin, Baba C. Vemuri. Dynamic Modeling of Butterfly Subdivision Surfaces

Volume 6, Issue 2

97 -- 0David S. Ebert. Guest Editor s Introduction: Special Section on Visualization
98 -- 107Philip M. Sutton, Charles D. Hansen. Accelerated Isosurface Extraction in Time-Varying Fields
108 -- 123James T. Klosowski, Cláudio T. Silva. The Prioritized-Layered Projection Algorithm for Visible Set Estimation
124 -- 138Gordon L. Kindlmann, David M. Weinstein, David Hart. Strategies for Direct Volume Rendering of Diffusion Tensor Fields
139 -- 149Udo Diewald, Tobias Preußer, Martin Rumpf. Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces
150 -- 159Ying-Huey Fua, Matthew O. Ward, Elke A. Rundensteiner. Structure-Based Brushes: A Mechanism for Navigating Hierarchically Organized Data and Information Spaces
160 -- 180Yoshinobu Sato, Carl-Fredrik Westin, Abhir Bhalerao, Shin Nakajima, Nobuyuki Shiraga, Shinichi Tamura, Ron Kikinis. Tissue Classification Based on 3D Local Intensity Structures for Volume Rendering
181 -- 189Steven Haker, Sigurd Angenent, Allen Tannenbaum, Ron Kikinis, Guillermo Sapiro, Michael Halle. Conformal Surface Parameterization for Texture Mapping
190 -- 0Renato Pajarola, Jarek Rossignac. Corrections to Compressed Progressive Meshes

Volume 6, Issue 1

1 -- 7Beatrix Braune, Reinhard Wilhelm. Focusing in Algorithm Explanation
8 -- 23Michael Bender, Ralf Klein, Andreas Disch, Achim Ebert. A Functional Framework for Web-Based Information Visualization Systems
24 -- 43Ivan Herman, Guy Melançon, M. Scott Marshall. Graph Visualization and Navigation in Information Visualization: A Survey
44 -- 58Stephen G. Eick. Visual Discovery and Analysis
59 -- 78Daniel A. Keim. Designing Pixel-Oriented Visualization Techniques: Theory and Applications
79 -- 93Renato Pajarola, Jarek Rossignac. Compressed Progressive Meshes