1 | -- | 3 | Nadia Magnenat-Thalmann. Editorial |
4 | -- | 16 | A. Ardeshir Goshtasby. Plus curves and surfaces |
17 | -- | 40 | Yongmin Zhong, Bijan Shirinzadeh, Weiyin Ma. Solid modelling in a virtual reality environment |
41 | -- | 58 | Samuel R. Buss. Collision detection with relative screw motion |
59 | -- | 70 | Huawei Wang, Kaihuai Qin. Surface modeling with ternary interpolating subdivision |
71 | -- | 82 | Shuangshuang Jin, Robert R. Lewis, David West. A comparison of algorithms for vertex normal computation |
83 | -- | 91 | Bogdan Lipus, Nikola Guid. A new implicit blending technique for volumetric modelling |
92 | -- | 103 | Frank Nielsen. Surround video: a multihead camera approach |
104 | -- | 117 | Les A. Piegl, Weiyin Ma, Wayne Tiller. An alternative method of curve interpolation |
118 | -- | 123 | Mohammed Sadgal, Aziz El Fazziki, Abdellah Ait Ouahman. Aerial image processing and object recognition |