Journal: The Visual Computer

Volume 25, Issue 12

1053 -- 1054Fotis Liarokapis. Special issue on Serious Games and Virtual Worlds
1055 -- 1062Johan Koolwaaij, Martin Wibbels, Sebastian Böhm, Marko Luther. Living virtual history
1063 -- 1072Jian Chang, Jian J. Zhang, Rehan Zia. Modelling deformations in car crash animation
1073 -- 1083Kyung-Kyu Kang, Jung-A Kim, DongHo Kim. Development of a sensory gate-ball game system for the aged people
1085 -- 1099J. W. Burke, M. D. J. McNeill, D. K. Charles, P. J. Morrow, Jacqui Crosbie, Suzanne McDonough. Optimising engagement for stroke rehabilitation using serious games
1101 -- 1108Alan Chalmers, Kurt Debattista, Belma Ramic-Brkic. Towards high-fidelity multi-sensory virtual environments
1109 -- 1120Fotis Liarokapis, Louis Macan, Garry Malone, Genaro Rebolledo-Mendez, Sara de Freitas. Multimodal augmented reality tangible gaming
1121 -- 1132Stelios Papakonstantinou, Vesna Brujic-Okretic. Framework for context-aware smartphone applications