1053 | -- | 1054 | Fotis Liarokapis. Special issue on Serious Games and Virtual Worlds |
1055 | -- | 1062 | Johan Koolwaaij, Martin Wibbels, Sebastian Böhm, Marko Luther. Living virtual history |
1063 | -- | 1072 | Jian Chang, Jian J. Zhang, Rehan Zia. Modelling deformations in car crash animation |
1073 | -- | 1083 | Kyung-Kyu Kang, Jung-A Kim, DongHo Kim. Development of a sensory gate-ball game system for the aged people |
1085 | -- | 1099 | J. W. Burke, M. D. J. McNeill, D. K. Charles, P. J. Morrow, Jacqui Crosbie, Suzanne McDonough. Optimising engagement for stroke rehabilitation using serious games |
1101 | -- | 1108 | Alan Chalmers, Kurt Debattista, Belma Ramic-Brkic. Towards high-fidelity multi-sensory virtual environments |
1109 | -- | 1120 | Fotis Liarokapis, Louis Macan, Garry Malone, Genaro Rebolledo-Mendez, Sara de Freitas. Multimodal augmented reality tangible gaming |
1121 | -- | 1132 | Stelios Papakonstantinou, Vesna Brujic-Okretic. Framework for context-aware smartphone applications |