Journal: The Visual Computer

Volume 25, Issue 5-7

377 -- 380Geoff Wyvill. Editorial
381 -- 389Xin Liu, Marina L. Gavrilova, Jon G. Rokne. Incorporating object-centered sampling and Delaunay tetrahedrization for visual hull reconstruction
391 -- 399Yi-ling Chen, Shang-Hong Lai. Creating MPU implicit surfaces from unoriented point sets with orientation inference
401 -- 410Julien Dardenne, Sébastien Valette, Nicolas Siauve, Noël Burais, Rémy Prost. Variational tetrahedral mesh generation from discrete volume data
411 -- 421Pablo Diaz-Gutierrez, Jonas Bösch, Renato Pajarola, Meenakshisundaram Gopi. Streaming surface sampling using Gaussian ::::epsilon::::-nets
423 -- 430Kenny Erleben. Maximal independent set graph partitions for representations of body-centered cubic lattices
431 -- 439Yingzhen Yang, Yichen Wei, Chunxiao Liu, Qunsheng Peng, Yasuyuki Matsushita. An improved belief propagation method for dynamic collage
441 -- 449Pere-Pau Vázquez. Automatic view selection through depth-based view stability analysis
451 -- 459Cagatay Turkay, Emre Koc, Selim Balcisoy. An information theoretic approach to camera control for crowded scenes
461 -- 467Rupert Reif, Willibald A. Günthner. Pick-by-vision: augmented reality supported order picking
469 -- 477Fernando Trebien, Manuel M. Oliveira. Realistic real-time sound re-synthesis and processing for interactive virtual worlds
479 -- 485Xi Cheng, Gengdai Liu, Zhigeng Pan, Bing Tang. Fragment-based responsive character motion for interactive games
487 -- 497Zhigeng Pan, Xi Cheng, Wenzhi Chen, Gengdai Liu, Bing Tang. Real time falling animation with active and protective responses
499 -- 508Shuangyuan Wu, Shihong Xia, Zhaoqi Wang, Chunpeng Li. Efficient motion data indexing and retrieval with local similarity measure of motion strings
509 -- 518Daniel Raunhardt, Ronan Boulic. Motion constraint
519 -- 527Afonso Paiva, Emilio Vital Brazil, Fabiano Petronetto, Mario Costa Sousa. Fluid-based hatching for tone mapping in line illustrations
529 -- 537Günter Wallner. An extended GPU radiosity solver
539 -- 547Rafael Pacheco Kovaleski, Manuel M. Oliveira. High-quality brightness enhancement functions for real-time reverse tone mapping
549 -- 557Xuan Yu, Jingyi Yu, Leonard McMillan. Towards multi-perspective rasterization
559 -- 564Cem Yuksel, John Keyser. Fast real-time caustics from height fields
565 -- 572Chun Jia, Voicu Popescu. Compact real-time modeling of seated humans by video sprite sequence quantization
573 -- 579Brennan Rusnell, David Mould, Mark G. Eramian. Feature-rich distance-based terrain synthesis
581 -- 588Yubo Tao, Hai Lin, Hujun Bao, Feng Dong, Gordon Clapworthy. Feature enhancement by volumetric unsharp masking
589 -- 597Cindy Grimm, Tao Ju, Ly Phan, John F. Hughes. Adaptive smooth surface fitting with manifolds
599 -- 607Yuxu Lin, Chun Chen, Mingli Song, Zicheng Liu. Dual-RBF based surface reconstruction
609 -- 616Qizhen He, Horace Ho-Shing Ip, Jun Feng, Xianbin Cao. Mr-SDM: a novel statistical deformable model for object deformation
617 -- 625Olusola Olumide Aina. Generating anatomical substructures for physically-based facial animation. Part 1: A methodology for skull fitting
627 -- 635Sasakthi S. Abeysinghe, Tao Ju. Interactive skeletonization of intensity volumes
637 -- 646Yanli Liu, Xueying Qin, Songhua Xu, Eihachiro Nakamae, Qunsheng Peng. Light source estimation of outdoor scenes for mixed reality
647 -- 656Lorcán Mac Manus, Masahiro Iwasaki, Katsuhiro Kanamori, Satoshi Sato, Neil A. Dodgson. Inherent limitations on specular highlight analysis
657 -- 665Fei Hou, Yue Qi, Xukun Shen, Shen Yang, Qinping Zhao. Automatic registration of multiple range images based on cycle space
667 -- 675Jiaxi Hu, Jing Hua. Salient spectral geometric features for shape matching and retrieval
677 -- 686Cosmin Ancuti, Codruta Orniana Ancuti, Philippe Bekaert. An efficient two steps algorithm for wide baseline image matching
687 -- 696Shiguang Liu, Qiguang Liu, Tai An, Jizhou Sun, Qunsheng Peng. Physically based simulation of thin-shell objects burning
697 -- 705E. Miandji, M. H. Sargazi Moghadam, Faramarz F. Samavati, M. Emadi. Real-time multi-band synthesis of ocean water with new iterative up-sampling technique
707 -- 712Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim. Simulation of swirling bubbly water using bubble particles
713 -- 718Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim. Interchangeable SPH and level set method in multiphase fluids
719 -- 727Takashi Imagire, Henry Johan, Tomoyuki Nishita. A fast method for simulating destruction and the generated dust and debris