191 | -- | 209 | Mohammed AlSada, Keren Jiang, Shubhankar Ranade, Mohammed Kalkattawi, Tatsuo Nakajima. HapticSnakes: multi-haptic feedback wearable robots for immersive virtual reality |
211 | -- | 221 | Joong-Ho Lee, Ji-Hyung Park. Visuomotor adaptation to excessive visual displacement in video see-through HMDs |
223 | -- | 229 | Amanda C. Glueck, Dong Y. Han. Improvement potentials in balance and visuo-motor reaction time after mixed reality action game play: a pilot study |
231 | -- | 239 | Caglar Yildirim. Don't make me sick: investigating the incidence of cybersickness in commercial virtual reality headsets |
241 | -- | 254 | Kuo-Wei Su, Shih-Chih Chen, Po-Hung Lin, Ching-I Hsieh. Evaluating the user interface and experience of VR in the electronic commerce environment: a hybrid approach |
255 | -- | 262 | ZhenPing Xia, Alex Hwang. Self-position awareness-based presence and interaction in virtual reality |
263 | -- | 269 | Yan-An Yao, Zhibin Du, Xiaoyan Huang, Ran Li. Derivation and simulation verification of the relationship between world coordinates and local coordinates under virtual reality engine |
271 | -- | 288 | Pablo Martinez-Gonzalez, Sergiu Oprea, Alberto Garcia-Garcia, Alvaro Jover-Alvarez, Sergio Orts-Escolano, José García Rodríguez. UnrealROX: an extremely photorealistic virtual reality environment for robotics simulations and synthetic data generation |
289 | -- | 302 | Miguel Barreda-Ángeles, Sara Aleix-Guillaume, Alexandre Pereda-Baños. Users' psychophysiological, vocal, and self-reported responses to the apparent attitude of a virtual audience in stereoscopic 360°-video |
303 | -- | 317 | David Johnson, Daniela E. Damian, George Tzanetakis. Evaluating the effectiveness of mixed reality music instrument learning with the theremin |
319 | -- | 341 | Horácio Gaspar, Leonel Morgado, Henrique Mamede, Teresa Oliveira, Baltasar Fernández-Manjón, Christian Gütl. Research priorities in immersive learning technology: the perspectives of the iLRN community |
343 | -- | 358 | Anna Puig, Inmaculada Rodríguez, Josep Lluís Arcos, Juan A. Rodríguez-Aguilar, Sergi Cebrián, Anton Bogdanovych, Núria Morera, Antonio Palomo, Raquel Piqué. Lessons learned from supplementing archaeological museum exhibitions with virtual reality |