Assessing Interactive Gaming Quality of Experience using a Crowdsourcing Approach

Steven Schmidt 0001, Babak Naderi, Saeed Shafiee Sabet, Saman Zadtootaghaj, Sebastian Möller 0001. Assessing Interactive Gaming Quality of Experience using a Crowdsourcing Approach. In Twelfth International Conference on Quality of Multimedia Experience, QoMEX 2020, Athlone, Ireland, May 26-28, 2020. pages 1-6, IEEE, 2020. [doi]

Abstract

Abstract is missing.