Abstract is missing.
- Assessing Interactive Gaming Quality of Experience using a Crowdsourcing ApproachSteven Schmidt 0001, Babak Naderi, Saeed Shafiee Sabet, Saman Zadtootaghaj, Sebastian Möller 0001. 1-6 [doi]
- You Drive Me Crazy! Interactive QoE Assessment for Telepresence Robot ControlHamed Z. Jahromi, Ivan Bartolec, Edwin Gamboa, Andrew Hines, Raimund Schatz. 1-6 [doi]
- An Evaluation of the Next-Generation Image Coding Standard AVIFNabajeet Barman, Maria G. Martini. 1-4 [doi]
- Usability Assessment of a Wearable Video-Communication SystemSara Vlahovic, Matija Mandurov, Mirko Suznjevic, Lea Skorin-Kapov. 1-6 [doi]
- Different Points of View: Impact of 3D Point Cloud Reduction on QoE of Rendered ImagesMichael Seufert, Julian Kargl, Johannes Schauer, Andreas Nüchter, Tobias Hoßfeld. 1-6 [doi]
- Subjective Assessment of Stereoscopic Image Quality: The Impact of Visually Lossless CompressionSanjida Sharmin Mohona, Domenic Au, Onoise Gerald Kio, Richard Robinson, Yuqian Hou, Laurie M. Wilcox, Robert S. Allison. 1-6 [doi]
- A QoE Evaluation of an Augmented Reality Procedure Assistance ApplicationEoghan Hynes, Ronan Flynn, Brian Lee, Niall Murray. 1-4 [doi]
- User Experience of Reading in Virtual Reality - Finding Values for Text Distance, Size and ContrastTanja Kojic, Danish Ali, Robert Greinacher, Sebastian Möller 0001, Jan-Niklas Voigt-Antons. 1-6 [doi]
- Speech Quality Factors for Traditional and Neural-Based Low Bit Rate VocodersWissam A. Jassim, Jan Skoglund, Michael Chinen, Andrew Hines. 1-6 [doi]
- PointXR: A Toolbox for Visualization and Subjective Evaluation of Point Clouds in Virtual RealityEvangelos Alexiou, Nanyang Yang, Touradj Ebrahimi. 1-6 [doi]
- Assessing Differences in Flow State Induced by an Adaptive Music Learning SoftwareMartin Haug, Paavo Camps, Tobias Umland, Jan-Niklas Voigt-Antons. 1-4 [doi]
- Impact of the Number of Votes on the Reliability and Validity of Subjective Speech Quality Assessment in the Crowdsourcing ApproachBabak Naderi, Tobias Hoßfeld, Matthias Hirth, Florian Metzger, Sebastian Möller 0001, Rafael Zequeira Jiménez. 1-6 [doi]
- Application of Just-Noticeable Difference in Quality as Environment Suitability Test for Crowdsourcing Speech Quality Assessment TaskBabak Naderi, Sebastian Möller 0001. 1-6 [doi]
- Can We Still Use PEAQ? A Performance Analysis of the ITU Standard for the Objective Assessment of Perceived Audio QualityPablo M. Delgado, Jürgen Herre. 1-6 [doi]
- Testing a Quality of Experience (QoE) Model of Loudspeaker-Based Spatial Speech ReproductionStefan Uhrig, Sebastian Möller 0001, Dawn M. Behne, U. Peter Svensson, Andrew Perkis. 1-6 [doi]
- QoE Assessment of Enterprise Applications Based on Self-Motivated RatingsKathrin Borchert, Michael Seufert, Kathrin Hildebrand, Tobias Hoßfeld. 1-6 [doi]
- Don't Stop the Music: Crowdsourced QoE Assessment of Music Streaming with StallingAnika Schwind, Christian Moldovan, Tim Janiak, Nemo Dario Dworschak, Tobias Hoßfeld. 1-6 [doi]
- Prenc - Predict Number of Video Encoding Passes with Machine LearningSteve Göring, Rakesh Rao Ramachandra Rao, Alexander Raake. 1-6 [doi]
- Influence of Hand Tracking as a Way of Interaction in Virtual Reality on User ExperienceJan-Niklas Voigt-Antons, Tanja Kojic, Danish Ali, Sebastian Möller 0001. 1-4 [doi]
- A Color-Based Objective Quality Metric for Point Cloud ContentsIrene Viola, Shishir Subramanyam, Pablo César. 1-6 [doi]
- Blind Image Quality Assessment with Visual Sensitivity Enhanced Dual-Channel Deep Convolutional Neural NetworkMin Zhang, Lei Zhang, Wenjing Hou, Jun Feng 0003. 1-6 [doi]
- Effect of Environmental Noise in Speech Quality Assessment Studies using CrowdsourcingRafael Zequeira Jiménez, Babak Naderi, Sebastian Möller 0001. 1-6 [doi]
- Generating Thermal Image Data Samples using 3D Facial Modelling Techniques and Deep Learning MethodologiesMuhammad Ali Farooq, Peter Corcoran 0001. 1-5 [doi]
- Transformation of Mean Opinion Scores to Avoid Misleading of Ranked Based Statistical TechniquesBabak Naderi, Sebastian Möller 0001. 1-4 [doi]
- Dataset Cleaning - A Cross Validation Methodology for Large Facial Datasets using Face RecognitionViktor Varkarakis, Peter Corcoran 0001. 1-6 [doi]
- Comparing Emotional States Induced by 360° Videos Via Head-Mounted Display and Computer ScreenJan-Niklas Voigt-Antons, Eero Lehtonen, Andres Pinilla Palacios, Danish Ali, Tanja Kojic, Sebastian Möller 0001. 1-6 [doi]
- PCQM: A Full-Reference Quality Metric for Colored 3D Point CloudsGabriel Meynet, Yana Nehmé, Julie Digne, Guillaume Lavoué. 1-6 [doi]
- Investigating the Relationship of Mental Immersion and Physiological Measures during Cloud GamingSteven Schmidt 0001, Stefan Uhrig, Domenic Reuschel. 1-6 [doi]
- Player Ready? A Model for Evaluating VR Game InterfacesRalf Bierig, Damien Mac Namara. 1-6 [doi]
- Objective and Subjective QoE Evaluation for Adaptive Point Cloud StreamingJeroen van der Hooft, Maria Torres Vega, Christian Timmerer, Ali C. Begen, Filip De Turck, Raimund Schatz. 1-6 [doi]
- Quality Assessment of Gaming Videos Compressed via AV1Darkhan Ashimov, Maria G. Martini, Nabajeet Barman. 1-4 [doi]
- Development and Validation of Pictographic Scales for Rapid Assessment of Affective States in Virtual RealityChristian Krüger, Tanja Kojic, Luis Meier, Sebastian Möller 0001, Jan-Niklas Voigt-Antons. 1-6 [doi]
- Matched Quality Evaluation of Temporally Downsampled Videos with Non-Integer FactorsChristian Herglotz, Geetha Ramasubbu, André Kaup. 1-4 [doi]
- Influence of Video Delay on Quality, Presence, and Sickness in Viewport Adaptive Immersive StreamingCarlos Cortés, Pablo Pérez, Jesús Gutiérrez, Narciso García. 1-4 [doi]
- Towards a Perceived Audiovisual Quality Model for Immersive ContentRandy Frans Fela, Nick Zacharov, Søren Forchhammer. 1-6 [doi]
- Investigation of Auditory Nerve Model Based Analysis for Vocoded Speech SynthesisSébastien Le Maguer, Naomi Harte. 1-6 [doi]
- Classification of Viewing Abandonment Reasons for Adaptive Bitrate StreamingShoko Takahashi, Kazuhisa Yamagishi, Jun Okamoto. 1-6 [doi]
- Evaluating the User in a Sound Localisation Task in a Virtual Reality ApplicationAdrielle Nazar Moraes, Ronan Flynn, Andrew Hines, Niall Murray. 1-6 [doi]
- Synthetic Thermal Image Generation for Human-Machine Interaction in VehiclesRichard Blythman, Amr Elrasad, Eoin O'Connell, Paul Kielty, Michael O'Byrne, Mohamed Moustafa, Cian Ryan, Joe Lemley. 1-6 [doi]
- Foveated Video Coding for Real-Time Streaming ApplicationsOliver Wiedemann, Vlad Hosu, Hanhe Lin, Dietmar Saupe. 1-6 [doi]
- Impact of Tactile and Visual Feedback on Breathing Rhythm and User Experience in VR ExergamingRobert Greinacher, Tanja Kojic, Luis Meier, Rudresha Gulaganjihalli Parameshappa, Sebastian Möller 0001, Jan-Niklas Voigt-Antons. 1-6 [doi]
- How Deep is Your Encoder: An Analysis of Features Descriptors for an Autoencoder-Based Audio-Visual Quality MetricHelard Becerra Martinez, Andrew Hines, Mylène C. Q. Farias. 1-6 [doi]
- Can Visual Scanpath Reveal Personal Image Memorability? Investigation of HMM Tools for Gaze Patterns AnalysisWaqas Ellahi, Toinon Vigier, Patrick Le Callet. 1-4 [doi]
- goDASH - GO Accelerated HAS Framework for Rapid PrototypingDarijo Raca, Maëlle Manifacier, Jason J. Quinlan. 1-4 [doi]
- Cross Data Set Performance Consistency of Objective Quality Assessment Methods for Light FieldsSaeed Mahmoudpour, Peter Schelkens. 1-6 [doi]
- Seeing is Believing: The Effect of Video Quality on Quality of Experience in Virtual RealityAleksandra Zheleva, Wouter Durnez, Klaas Bombeke, Glenn Van Wallendael, Lieven De Marez. 1-4 [doi]
- Towards the Impact of Gamers Strategy and User Inputs on the Delay Sensitivity of Cloud GamesSaeed Shafiee Sabet, Steven Schmidt 0001, Saman Zadtootaghaj, Carsten Griwodz, Sebastian Moller 0001. 1-3 [doi]
- Visual Quality Assessment for Interpolated Slow-Motion Videos Based on a Novel DatabaseHui Men, Vlad Hosu, Hanhe Lin, Andrés Bruhn, Dietmar Saupe. 1-6 [doi]
- Are You Still Watching? Streaming Video Quality and Engagement Assessment in the CrowdWerner Robitza, Alexander M. Dethof, Steve Göring, Alexander Raake, André Beyer, Tim Polzehl. 1-6 [doi]
- Multi-Episodic Perceived Quality of an Audio-on-Demand ServiceDennis Guse, Oliver Hohlfeld, Anna Wunderlich, Benjamin Weiss 0001, Sebastian Möller 0001. 1-6 [doi]
- Towards Analysing the Interaction between Quality and Storytelling for Event Video RecordingEckhard Stoll, Stephan Breide, Alexander Raake. 1-4 [doi]
- Towards a Point Cloud Quality Assessment Model using Local Binary PatternsRafael Diniz, Pedro Garcia Freitas, Mylène C. Q. Farias. 1-6 [doi]
- On Versatile Video Coding at UHD with Machine-Learning-Based Super-ResolutionKristian Fischer, Christian Herglotz, André Kaup. 1-6 [doi]
- A Generalized Hausdorff Distance Based Quality Metric for Point Cloud GeometryAlireza Javaheri, Catarina Brites, Fernando Pereira 0001, João Ascenso. 1-6 [doi]
- Bitstream-Based Model Standard for 4K/UHD: ITU-T P.1204.3 - Model Details, Evaluation, Analysis and Open Source ImplementationRakesh Rao Ramachandra Rao, Steve Göring, Peter List 0001, Werner Robitza, Bernhard Feiten, Ulf Wüstenhagen, Alexander Raake. 1-6 [doi]
- Influence of Gender and Viewing Frequency on Quality of ExperienceOmer Nawaz, Markus Fiedler, Katrien De Moor, Siamak Khatibi. 1-4 [doi]
- Studying the Impact of the Content Selection Method on the Video QoE on Mobile DevicesNikolas Wehner, Nils Mertinat, Michael Seufert, Tobias Hoßfeld. 1-4 [doi]
- Quality Enhancement of Gaming Content using Generative Adversarial NetworksNasim Jamshidi Avanaki, Saman Zadtootaghaj, Nabajeet Barman, Steven Schmidt 0001, Maria G. Martini, Sebastian Möller 0001. 1-6 [doi]
- Development and Evaluation of a Test Setup to Investigate Distance Differences in Immersive Virtual EnvironmentsStephan Fremerey, Muhammad Sami Suleman, Abdul Haq Azeem Paracha, Alexander Raake. 1-4 [doi]
- Quantifying the Value of 5G and Edge Cloud on QoE for AR/VRBill Krogfoss, Jose Duran, Pablo Perez, Jan Bouwen. 1-4 [doi]
- Variation in QoE of Passive Gaming Video Streaming for Different Packet Loss RatiosAbdul Wahab, Nafi Ahmad, John Schormans. 1-4 [doi]
- The Impact of Jerk on Quality of Experience and Cybersickness in an Immersive Wheelchair ApplicationDébora Pereira Salgado, Ronan Flynn, Eduardo Lázaro Martins Naves, Niall Murray. 1-6 [doi]
- A QoE Evaluation of an Immersive Virtual Reality Autonomous Driving ExperienceGuilherme Daniel Gomes, Ronan Flynn, Niall Murray. 1-4 [doi]
- ViSQOL v3: An Open Source Production Ready Objective Speech and Audio MetricMichael Chinen, Felicia S. C. Lim, Jan Skoglund, Nikita Gureev, Feargus O'Gorman, Andrew Hines. 1-6 [doi]
- Personal Task Design Preferences of CrowdworkersMatthias Hirth, Kathrin Borchert, Katrien De Moor, Vanessa Borst, Tobias Hoßfeld. 1-6 [doi]
- Fusion of Digital Fingerprint Quality Assessment MetricsChristophe Rosenberger, Christophe Charrier. 1-6 [doi]
- Audio Impairment Recognition using a Correlation-Based Feature RepresentationAlessandro Ragano, Emmanouil Benetos, Andrew Hines. 1-6 [doi]
- Textured Mesh vs Coloured Point Cloud: A Subjective Study for Volumetric Video CompressionEmin Zerman, Cagri Ozcinar, Pan Gao, Aljosa Smolic. 1-6 [doi]
- The Virtual Memory Palace as an Interactive Mnemonic Learning PlatformRalf Bierig, Linda Krueger. 1-4 [doi]
- Affects of Perceived-Actions within Virtual Environments on User Behavior on the OutsideAsim Hameed, Andrew Perkis. 1-6 [doi]
- SMASH: A Supervised Machine Learning Approach to Adaptive Video Streaming over HTTPYusuf Sani, Darijo Raca, Jason J. Quinlan, Cormac J. Sreenan. 1-6 [doi]
- Inclusion of End User Playback-Related Interactions in YouTube Video Data Collection and ML-Based Performance Model TrainingIvan Bartolec, Irena Orsolic, Lea Skorin-Kapov. 1-6 [doi]
- Influence of Emotions on Eye Behavior in Omnidirectional ContentWei Tang, Shiyi Wu, Toinon Vigier, Matthieu Perreira Da Silva. 1-6 [doi]
- EEG-Based Assessment of Perceived Realness in Stylized Face ImagesMilena T. Bagdasarian, Anna Hilsmann, Peter Eisert, Gabriel Curio, Klaus-Robert Müller, Thomas Wiegand, Sebastian Bosse. 1-4 [doi]
- Analyzing the Fullband E-Model and Extending it for Predicting Bursty Packet LossThilo Michael, Gabriel Mittag, Sebastian Möller 0001. 1-6 [doi]
- Let the Music Play: An Automated Test Setup for Blind Subjective Evaluation of Music Playback on Mobile DevicesDominik Keller, Alexander Raake, Markus Vaalgamaa, Erkki Paajanen. 1-4 [doi]