Abstract is missing.
- Learning in a Digital World: An IntroductionPaloma Díaz, Andri Ioannou. 1-12 [doi]
- Prompting Deep Learning with Interactive Technologies: Theoretical Perspectives in Designing Interactive Learning Resources and EnvironmentsTiffany A. Koszalka, Mary K. Wilhelm-Chapin, Christopher D. Hromalik, Yuri Pavlov, Lili Zhang. 13-36 [doi]
- Creating Dialectics to Learn: Infrastructures, Practices, and ChallengesJohn M. Carroll, Na Sun, Jordan Beck. 37-58 [doi]
- Supporting Learning in Educational Games: Promises and ChallengesValerie Shute, Seyedahmad Rahimi, Xi Lu. 59-81 [doi]
- The Necessary Nine: Design Principles for Embodied VR and Active Stem EducationMina C. Johnson-Glenberg. 83-112 [doi]
- A Broad View of Wearables as Learning Technologies: Current and Emerging ApplicationsVictor R. Lee, R. Benjamin Shapiro. 113-133 [doi]
- Promoting Online Learning Community with Identity TransparencyNa Sun, Mary Beth Rosson, John M. Carroll. 135-153 [doi]
- Embodied Learning in a Digital World: A Systematic Review of Empirical Research in K-12 EducationYiannis Georgiou, Andri Ioannou. 155-177 [doi]
- Review of Augmented Reality in Education: Situated Learning with Digital and Non-digital ResourcesYun Wen, Chee-Kit Looi. 179-193 [doi]
- Virtual Reality Environments (VREs) for Training and LearningKalliopi-Evangelia Stavroulia, Maria Christofi, Telmo Zarraonandia, Despina Michael-Grigoriou, Andreas Lanitis. 195-211 [doi]
- MaroonVR - An Interactive and Immersive Virtual Reality Physics LaboratoryJohanna Pirker, Michael Stefan Holly, Isabel Lesjak, Johannes Kopf, Christian Gütl. 213-238 [doi]
- Designing Learning Activities Using Different Augmented Reality Applications for Different Learning Subjects for Elementary StudentsSie Wai Chew, Nian-Shing Chen. 239-265 [doi]
- Teaching Technology Design: Practicing Teachers Designing Serious Educational GamesLeonard A. Annetta, Marina Shapio. 267-273 [doi]
- Student and Teacher's Perceptions Toward the in-Game Card as Educational Reward (ICER) Moodle PluginRita Kuo, Maiga Chang, Zhong-Xiu Lu, Cheng-Li Chen. 275-289 [doi]
- The GlobalEd 2 Project: Interdisciplinary Simulations Promoting Students' Socio-scientific LiteracyScott W. Brown, Kimberly A. Lawless. 291-317 [doi]
- Design a Collaborative Visualization-Based Learning System for Problem-Solving to Transform the Classroom EcosystemHuiying Cai, Xiaoqing Gu. 319-339 [doi]