Abstract is missing.
- Embodied narratives: a performative co-design techniqueElisa Giaccardi, Pedro Paredes, Paloma Díaz, Diego Alvarado. 1-10 [doi]
- Crafting quality in design: integrity, creativity, and public sensibilityShaowen Bardzell, Daniela K. Rosner, Jeffrey Bardzell. 11-20 [doi]
- Kolab: appropriation & improvisation in mobile tangible collaborative interactionNick Sheep Dalton, Gordon MacKay, Simon Holland. 21-24 [doi]
- Design tools in practice: studying the designer-tool relationship in interaction designErik Stolterman, James Pierce. 25-28 [doi]
- Clique Trip: feeling related in different carsMartin Knobel, Marc Hassenzahl, Melanie Lamara, Tobias Sattler, Josef Schumann, Kai Eckoldt, Andreas Butz. 29-37 [doi]
- Telematic dinner party: designing for togetherness through play and performancePollie Barden, Rob Comber, David Philip Green, Daniel Jackson, Cassim Ladha, Tom Bartindale, Nick Bryan-Kinns, Tony Stockman, Patrick Olivier. 38-47 [doi]
- Kissenger: design of a kiss transmission deviceHooman Aghaebrahimi Samani, Rahul Parsani, Lenis Tejada Rodriguez, Elham Saadatian, Kumudu Harshadeva Dissanayake, Adrian David Cheok. 48-57 [doi]
- Dynamics of research through designDitte Amund Basballe, Kim Halskov. 58-67 [doi]
- The logic of annotated portfolios: communicating the value of 'research through design'John Bowers. 68-77 [doi]
- Processlessness: staying open to interactional possibilitiesJoon-Suk Lee, Stacy M. Branham, Deborah G. Tatar, Steve Harrison. 78-81 [doi]
- Discursive navigation of online newsSymon Oliver, Guia Gali, Fanny Chevalier, Sara Diamond. 82-85 [doi]
- Considerate Audio MEdiating Oracle (CAMEO): improving human-to-human communications in conference callsRahul Rajan, Cliff Chen, Ted Selker. 86-95 [doi]
- Focusing on shared experiences: moving beyond the camera in video communicationJed R. Brubaker, Gina Venolia, John C. Tang. 96-105 [doi]
- I'll knock you when I'm ready...: reflecting on media richness beyond bandwidth and imitationMajken Kirkegaard Rasmussen, Natalie Lehoux, Ioana Ocnarescu, Peter Gall Krogh. 106-115 [doi]
- User-centered research in the early stages of a learning gameAsimina Vasalou, Gordon Ingram, Rilla Khaled. 116-125 [doi]
- Designing visualizations to facilitate multisyllabic speech with children with autism and speech delaysJoshua M. Hailpern, Andrew Harris, Reed LaBotz, Brianna Birman, Karrie Karahalios. 126-135 [doi]
- Magic land: the design and evaluation of an interactive tabletop supporting therapeutic play with childrenOlga Pykhtina, Madeline Balaam, Gavin Wood, Sue Pattison, Ahmed Kharrufa, Patrick Olivier. 136-145 [doi]
- People, content, location: sweet spotting urban screens for situated engagementRonald Schroeter, Marcus Foth, Christine Satchell. 146-155 [doi]
- Active aging in community centers and ICT design implicationsYoung Seok Lee, Shirley Chaysinh, Santosh Basapur, Crysta J. Metcalf, Hiren M. Mandalia. 156-165 [doi]
- A long-term strategy for designing (in) the wild: lessons from the urban mediator and traffic planning in HelsinkiJoanna Saad-Sulonen, Andrea Botero, Kari Kuutti. 166-175 [doi]
- Designed for work, but not from here: rural and remote perspectives on networked technologyRoberta M. Melvin, Andrea Bunt. 176-185 [doi]
- "Dead China-make" phones off the grid: investigating and designing for mobile phone use in rural AfricaSusan Wyche, Laura L. Murphy. 186-195 [doi]
- Putting it in perspective: designing a 3D visualization to contextualize indigenous knowledge in rural NamibiaKasper Løvborg Jensen, Heike Winschiers-Theophilus, Kasper Rodil, Naska Winschiers-Goagoses, Gereon Koch Kapuire, Richard Kamukuenjandje. 196-199 [doi]
- Understanding personal digital collections: an interdisciplinary explorationMelanie Feinberg, Gary Geisler, Eryn Whitworth, Emily Clark. 200-209 [doi]
- iSpace: interactivity expression for self-expression in an online communication environmentDa-jung Kim, Youn-Kyung Lim. 210-219 [doi]
- Expanding the design space for intimacy: supporting mutual reflection for local partnersStacy M. Branham, Steve H. Harrison, Tad Hirsch. 220-223 [doi]
- A process of engagement: engaging with the processBernd Ploderer, Tuck Wah Leong, Shawn Ashkanasy, Steve Howard. 224-233 [doi]
- Time, topic and trawl: stories about how we reach our pastJoon-Suk Lee, Deborah G. Tatar, Elin Rønby Pedersen. 234-243 [doi]
- Photographic social media: a framework for designClifton Lin, Haakon Faste. 244-247 [doi]
- Phybots: a toolkit for making robotic thingsJun Kato, Daisuke Sakamoto, Takeo Igarashi. 248-257 [doi]
- At the seams: DIYbio and opportunities for HCIStacey Kuznetsov, Alex S. Taylor, Tim Regan, Nicolas Villar, Eric Paulos. 258-267 [doi]
- Case studies in the personal fabrication of electronic productsDavid Mellis, Leah Buechley. 268-277 [doi]
- Framespaces: framing of frameworksMargaret Dickey-Kurdziolek, Deborah G. Tatar, Steve Harrison. 278-287 [doi]
- Critical design and critical theory: the challenge of designing for provocationShaowen Bardzell, Jeffrey Bardzell, Jodi Forlizzi, John Zimmerman, John Antanitis. 288-297 [doi]
- How learning works in design education: educating for creative awareness through formative reflexivityKathryn Rivard, Haakon Faste. 298-307 [doi]
- Designing interaction with media façades: a case studyAlexander Wiethoff, Sven Gehring. 308-317 [doi]
- A cross-device interaction style for mobiles and surfacesDominik Schmidt, Julian Seifert, Enrico Rukzio, Hans Gellersen. 318-327 [doi]
- Small gestures go a long way: how many bits per gesture do recognizers actually need?Radu-Daniel Vatavu. 328-337 [doi]
- A fieldwork of the future with user enactmentsWilliam Odom, John Zimmerman, Scott Davidoff, Jodi Forlizzi, Anind K. Dey, Min Kyung Lee. 338-347 [doi]
- Digital Christmas: an exploration of festive technologyDaniela Petrelli, Simon Bowen, Nick Dulake, Ann Light. 348-357 [doi]
- What do lab-based user studies tell us about in-the-wild behavior?: insights from a study of museum interactivesEva Hornecker, Emma Nicol. 358-367 [doi]
- Co-creating games through intergenerational design workshopsMark D. Rice, Yian Ling Cheong, Jamie Ng, Puay Hoe Chua, Yin Leng Theng. 368-377 [doi]
- User interface design by collaborative sketchingUgo Braga Sangiorgi, François Beuvens, Jean Vanderdonckt. 378-387 [doi]
- Provotypes for participatory innovationLaurens Boer, Jared Donovan. 388-397 [doi]
- The i-Cube: design considerations for block-based digital manipulatives and their applicationsWooi-Boon Goh, L. L. Chamara Kasun, Siska Fitriani, Jacquelyn Tan, Wei Shou. 398-407 [doi]
- Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to musicJay Vidyarthi, Bernhard E. Riecke, Diane Gromala. 408-417 [doi]
- MelodicBrush: a novel system for cross-modal digital art creation linking calligraphy and musicMichael Xuelin Huang, Will W. W. Tang, Kenneth W. K. Lo, C. K. Lau, Grace Ngai, Stephen Chi-fai Chan. 418-427 [doi]
- Reflective design documentationPeter Dalsgård, Kim Halskov. 428-437 [doi]
- Framing, aligning, paradoxing, abstracting, and directing: how design mood boards workAndrés Lucero. 438-447 [doi]
- Interaction-driven design: a new approach for interactive product developmentSeungwoo Maeng, Youn-Kyung Lim, Kun Pyo Lee. 448-457 [doi]
- Virtual prototyping using miniature model and visualization for interactive public displaysYasuto Nakanishi. 458-467 [doi]
- Territoriality and behaviour on and around large vertical publicly-shared displaysAlec Azad, Jaime Ruiz, Daniel Vogel, Mark S. Hancock, Edward Lank. 468-477 [doi]
- Evaluating ambient displays in the wild: highlighting social aspects of use in public settingsJörn Messeter, Daryn Molenaar. 478-481 [doi]
- Interactive philanthropy: an interactive public installation to explore the use of gaming for charityTuduyen Annie Nguyen, David Kodinsky, William Skelton, Parminder Kaur, Yu Yin, Anijo Mathew, Santosh Basapur. 482-485 [doi]
- The material move how materials matter in interaction design researchYlva Fernaeus, Petra Sundström. 486-495 [doi]
- Designing for perceptive qualities: 7 showcasesE. J. L. Deckers, P. D. Levy. 496-505 [doi]
- Identifying unintentional touches on handheld touch screen devicesJuha Matero, Ashley Colley. 506-509 [doi]
- Holding onto the magic: lightweight augmentation of digital reading devicesEmma Thom, Matt Jones. 510-513 [doi]
- Autobiographical design in HCI research: designing and learning through use-it-yourselfCarman Neustaedter, Phoebe Sengers. 514-523 [doi]
- Memory-storming: externalizing and sharing designers' personal experiencesXiao Zhang, Ron Wakkary, Leah Maestri, Audrey Desjardins. 524-533 [doi]
- Invisible design: exploring insights and ideas through ambiguous film scenariosPamela Briggs, Mark Blythe, John Vines, Stephen Lindsay, Paul Dunphy, James Nicholson, David Philip Green, Jim Kitson, Andrew Monk, Patrick Olivier. 534-543 [doi]
- That syncing feeling: early user experiences with the cloudCathy Marshall, John C. Tang. 544-553 [doi]
- Unremarkable networking: the home network as a part of everyday lifeAndy Crabtree, Richard Mortier, Tom Rodden, Peter Tolmie. 554-563 [doi]
- Exquisite Corpse 2.0: qualitative analysis of a community-based fiction projectPeter Likarish, Jon Winet. 564-567 [doi]
- Understanding participation and opportunities for design from an online postcard sending communityRyan Kelly, Daniel Gooch. 568-571 [doi]
- Value biases of sensor-based assistive technology: case study of a GPS tracking system used in dementia careYngve Dahl, Kristine Holbø. 572-581 [doi]
- To move or to remove?: a human-centric approach to understanding gesture interpretationSukeshini A. Grandhi, Gina Joue, Irene Mittelberg. 582-591 [doi]
- Style by demonstration for interactive robot motionJeffrey Allen, James Everett Young, Daisuke Sakamoto, Takeo Igarashi. 592-601 [doi]
- Designing everyday technologies with human-power and interactive microgenerationJames Pierce, Eric Paulos. 602-611 [doi]
- Power to the people: dynamic energy management through communal cooperationAndy Boucher, David W. T. Cameron, Nadine Jarvis. 612-620 [doi]
- Re-conceptualizing fashion in sustainable HCIYue Pan, David Roedl, John C. Thomas, Eli Blevis. 621-630 [doi]
- The local energy indicator: designing for wind and solar energy systems in the homeJames Pierce, Eric Paulos. 631-634 [doi]
- Inspiring the design of longer-lived electronics through an understanding of personal attachmentSilke Gegenbauer, Elaine M. Huang. 635-644 [doi]
- DIAM: towards a model for describing appropriation processes through the evolution of digital artifactsAmaury Belin, Yannick Prié. 645-654 [doi]
- Towards a more cherishable digital objectConnie Golsteijn, Elise van den Hoven, David Frohlich, Abigail Sellen. 655-664 [doi]
- Photobox: on the design of a slow technologyWilliam Odom, Mark Selby, Abigail Sellen, David S. Kirk, Richard Banks, Tim Regan. 665-668 [doi]
- Showing is sharing: building shared understanding in human-centered design teams with DazzleLora Oehlberg, Kyu Simm, Jasmine Jones, Alice M. Agogino, Björn Hartmann. 669-678 [doi]
- Experiences: a year in the life of an interactive deskJohn Hardy. 679-688 [doi]
- Designing soundscapes of virtual environments for crisis management trainingJan Rudinsky, Ebba Thora Hvannberg, Alexander Annas Helgason, Petur Bjarni Petursson. 689-692 [doi]
- Supporting the aviation industry: a traveler-centered approachKagonya Awori, Andreia Gonçalves, Emme Clark, Troy Effner, Justine Yang, Ian Oakley, Nuno Jardim Nunes. 693-696 [doi]
- Making the office catch up: comparing generation Y interactions at home and workWei Liu, Gert Pasman, Pieter Jan Stappers, Jenneke Taal-Fokker. 697-700 [doi]
- The role of physical controllers in motion video gamingDustin Freeman, Otmar Hilliges, Abigail Sellen, Kenton O'Hara, Shahram Izadi, Kenneth R. Wood. 701-710 [doi]
- The final TimeWarp: using form and content to support player experience and presence when designing location-aware mobile augmented reality gamesLisa Blum, Richard Wetzel, Rod McCall, Leif Oppermann, Wolfgang Broll. 711-720 [doi]
- Muse-based game designRilla Khaled. 721-730 [doi]
- Do you care if a computer says sorry?: user experience design through affective messagesS. Joon Park, Craig M. MacDonald, Michael Khoo. 731-740 [doi]
- UX_Mate: from facial expressions to UX evaluationJacopo Staiano, María Menéndez, Alberto Battocchi, Antonella De Angeli, Nicu Sebe. 741-750 [doi]
- Enhancing User eXperience during waiting time in HCI: contributions of cognitive psychologyCarine Lallemand, Guillaume Gronier. 751-760 [doi]
- Movement qualities as interaction modalitySarah Fdili Alaoui, Baptiste Caramiaux, Marcos Serrano, Frédéric Bevilacqua. 761-769 [doi]
- An unfinished drama: designing participation for the theatrical dance performance Parcival XX-XIGesa Friederichs-Büttner, Benjamin Walther-Franks, Rainer Malaka. 770-778 [doi]
- Bodily experience and imagination: designing ritual interactions for participatory live-art contextsLian Loke, George Poonkhin Khut, A. Baki Kocaballi. 779-788 [doi]
- Designing wellbeingAnja Thieme, Madeline Balaam, Jayne Wallace, David Coyle, Siân E. Lindley. 789-790 [doi]
- Designing performative interactions in public spacesJulie Rico Williamson, Lone Koefoed Hansen. 791-792 [doi]
- Food for thought: designing for critical reflection on food practicesJaz Hee-jeong Choi, Conor Linehan, Rob Comber, John C. McCarthy. 793-794 [doi]
- Research in the wild: understanding 'in the wild' approaches to design and developmentAlan Chamberlain, Andy Crabtree, Tom Rodden, Matt Jones, Yvonne Rogers. 795-796 [doi]
- Crafting urban camouflageKaren Martin, Ben Dalton, Matt Jones. 797-798 [doi]
- Perspectives on participation: evaluating cross-disciplinary tools, methods and practicesJohn Vines, Rachel Clarke, Tuck Wah Leong, Peter C. Wright, Ann Light, Ole Sejer Iversen. 799-800 [doi]
- Designing interactive lightingDzmitry Aliakseyeu, Bernt Meerbeek, Jon Mason, Harm van Essen, Serge Offermans, Alexander Wiethoff, Norbert A. Streitz, Andrés Lucero. 801-802 [doi]
- Supporting reflection in and on design processesPeter Dalsgård, Kim Halskov, Steve Harrison. 803-804 [doi]
- Designing for cognitive limitationsD. Scott McCrickard, Clayton Lewis. 805-806 [doi]
- Designing musical interactions for mobile systemsKoray Tahiroglu, Atau Tanaka, Adam Parkinson, Steve Gibson. 807-808 [doi]
- (DIY)biology and opportunities for HCIStacey Kuznetsov, Alex S. Taylor, Eric Paulos, Carl F. DiSalvo, Tad Hirsch. 809-810 [doi]
- The message in the bottle: best practices for transferring the knowledge from qualitative user studiesMarianna Obrist, Daniela Wurhofer, Petra Sundström, Elke Beck, Elizabeth A. Buie, Jettie Hoonhout. 811-812 [doi]
- Re-conceptualizing fashion in sustainable HCIYue Pan, David Roedl, Eli Blevis, John Thomas. 813-815 [doi]
- Slow technology: critical reflection and future directionsWilliam Odom, Richard Banks, Abigail Durrant, David S. Kirk, James Pierce. 816-817 [doi]