Abstract is missing.
- The Third Infoscape: Opportunities for DesignSalvatore Iaconesi. 1 [doi]
- Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre PerformanceSarah Wiseman, Janet van der Linden, Adam Spiers, Maria Oshodi. 3-14 [doi]
- Conceptualising Resourcefulness as a Dispersed PracticeLenneke Kuijer, Iohanna Nicenboim, Elisa Giaccardi. 15-27 [doi]
- Aesthetic, Functional and Conceptual Provocation in Research Through DesignDimitrios Raptis, Rikke Hagensby Jensen, Jesper Kjeldskov, Mikael B. Skov. 29-41 [doi]
- Involving Autistics in User Experience Studies: A Critical ReviewDoga Çorlu, Seyma Tasel, Semra Gülce Turan, Athanasios Gatos, Asim Evren Yantaç. 43-55 [doi]
- Exploring Design Opportunities for a Context-Adaptive Medical Checklist Through Technology Probe ApproachLeah Kulp, Aleksandra Sarcevic, Richard A. Farneth, Omar Ahmed, Dung Mai, Ivan Marsic, Randall S. Burd. 57-68 [doi]
- Design Features in Games for Health: Disciplinary and Interdisciplinary Expert PerspectivesChristina Kelley, Lauren Wilcox, Wendy Ng, Jade Schiffer, Jessica Hammer. 69-81 [doi]
- Participatory Design to Address Stigma with Adolescents with Type 1 DiabetesGillian M. McCarthy, Edgar R. Rodríguez Ramírez, Brian J. Robinson. 83-94 [doi]
- Designing Contestability: Interaction Design, Machine Learning, and Mental HealthTad Hirsch, Kritzia Merced, Shrikanth S. Narayanan, Zac E. Imel, David C. Atkins. 95-99 [doi]
- Attention from Afar: Simulating the Gazes of Remote Participants in Hybrid MeetingsBin Xu, Jason B. Ellis, Thomas Erickson. 101-113 [doi]
- Gaze-Adaptive Above and On-Surface InteractionBaris Serim, Khalil Klouche, Giulio Jacucci. 115-127 [doi]
- Let's Talk About X: Combining Image Recognition and Eye Gaze to Support Conversation for People with ALSShaun K. Kane, Meredith Ringel Morris. 129-134 [doi]
- "MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance CouplesRui Pan, Samarth Singhal, Bernhard E. Riecke, Emily S. Cramer, Carman Neustaedter. 135-146 [doi]
- Design Techniques for Exploring Automotive Interaction in the Drive towards AutomationIngrid Pettersson, Wendy Ju. 147-160 [doi]
- What Lies Above: Alternative User Experiences Produced Through Focussing Attention on GNSS InfrastructureChristopher Wood, Stefan Poslad, Antonios Kaniadakis, Jennifer Gabrys. 161-172 [doi]
- Designing Intelligent Assistant through User ParticipationsSang-Su Lee, Jaemyung Lee, Kun Pyo Lee. 173-177 [doi]
- Guided Selfies using Models of Portrait AestheticsQifan Li, Daniel Vogel. 179-190 [doi]
- Reef: Exploring the Design Opportunity of Comfort-Aware Eco-Coaching ThermostatsChuan-Che (Jeff) Huang, Sheng-Yuan Liang, Bing-Hsun Wu, Mark W. Newman. 191-202 [doi]
- Prototyping Ubiquitous Imaging SurfacesKyle Montague, Daniel Jackson 0002, Tobias Brühwiler, Tom Bartindale, Gerard Wilkinson, Patrick Olivier, Otmar Hilliges, Thomas Ploetz. 203-207 [doi]
- Evaluating Interface Characteristics for Shared Lighting Systems in the Office EnvironmentThomas van de Werff, Karin Niemantsverdriet, Harm van Essen, Berry Eggen. 209-220 [doi]
- Supporting Cultural Heritage Professionals Adopting and Shaping Interactive Technologies in MuseumsLaura A. Maye, Dominique Bouchard, Gabriela Avram, Luigina Ciolfi. 221-232 [doi]
- The Evolution of a Scale Model as an Impromptu Design ToolDorothé Smit, Martin Murer, Vincent van Rheden, Thomas Grah, Manfred Tscheligi. 233-245 [doi]
- Cairn: A Tangible Apparatus for Situated Data Collection, Visualization and AnalysisPauline Gourlet, Thierry Dassé. 247-258 [doi]
- [X]Changing Perspectives: An Interactive System for Participatory SensemakingPhilemonne Jaasma, Evert Wolters, Joep W. Frens, Caroline Hummels, Ambra Trotto. 259-269 [doi]
- Video Prototyping for Interaction Design Across Multiple Displays in the Commercial Flight DeckAxel Roesler, Barbara Holder, Dan Ostrowski, Nate Landes, Stephen Minarsch, Daniya Ulgen, Erin Murphy, Haeree Park. 271-283 [doi]
- Design Guidelines for Web ReadabilityAliaksei Miniukovich, Antonella De Angeli, Simone Sulpizio, Paola Venuti. 285-296 [doi]
- Translating Texture: Design as IntegrationMelanie Feinberg, Daniel Carter, Julia Bullard, Ayse Gursoy. 297-307 [doi]
- The Moving Context Kit: Designing for Context Shifts in Multi-Device ExperiencesKatie O'Leary, Tao Dong, Julia Katherine Haines, Michael Gilbert, Elizabeth F. Churchill, Jeffrey Nichols. 309-320 [doi]
- Thoughts and Tools for Crafting Colors: Implications from Designers' BehaviorEunjin Kim, Hyeon-Jeong Suk. 321-331 [doi]
- StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress ManagementBin Yu, Mathias Funk, Jun Hu, Loe M. G. Feijs. 333-337 [doi]
- Turned On / Turned Off: Speculating on the Microchip-based Contraceptive ImplantSarah Homewood, Clint Heyer. 339-343 [doi]
- Mindfulness and Technology: Traces of A Middle WayYoko Akama, Ann Light, Simon J. Bowen. 345-355 [doi]
- Examining Localization Approaches for Community HealthAditya Vashistha, Neha Kumar, Anil Mishra, Richard J. Anderson. 357-368 [doi]
- In Harmony: Making a Wearable Musical Instrument as a Case Study of using Boundary Objects in an Interdisciplinary Collaborative Design ProcessClint Zeagler, Maribeth Gandy, Scott M. Gilliland, Delton Moore, Rocco Centrella, Brandon Montgomery. 369-378 [doi]
- Interioractive: Smart Materials in the Hands of Designers and Architects for Designing Interactive InteriorsSara Nabil, David S. Kirk, Thomas Plötz, Julie Trueman, David J. Chatting, Dmitry Dereshev, Patrick Olivier. 379-390 [doi]
- Exploring Interactions and Perceptions of Kinetic WearablesHsin-Liu Cindy Kao, Deborah Ajilo, Oksana Anilionyte, Artem Dementyev, Inrak Choi, Sean Follmer, Chris Schmandt. 391-396 [doi]
- AnimSkin: Fabricating Epidermis with Interactive, Functional and Aesthetic Color AnimationYanan Wang, Shijian Luo, Yujia Lu, Hebo Gong, Yexing Zhou, Shuai Liu, Preben Hansen. 397-401 [doi]
- Left Them 4 Dead: Perception of Humans versus Non-Player Character Teammates in Cooperative GameplayRina R. Wehbe, Edward Lank, Lennart E. Nacke. 403-415 [doi]
- Touchomatic: Interpersonal Touch Gaming In The WildJoe Marshall, Paul Tennent. 417-428 [doi]
- Audience Participation Games: Blurring the Line Between Player and SpectatorJoseph Seering, Saiph Savage, Michael Eagle, Joshua Churchin, Rachel Moeller, Jeffrey P. Bigham, Jessica Hammer. 429-440 [doi]
- AutoJam: Exploring Interactive Music Experiences in Stop-and-Go TrafficSven Krome, Joshua Batty, Stefan Greuter, Jussi Holopainen. 441-450 [doi]
- Image-based Emotion Feedback: How Does the Crowd Feel? And Why?David A. Robb, Stefano Padilla, Thomas S. Methven, Britta Kalkreuter, Mike J. Chantler. 451-463 [doi]
- Designing for Self-Tracking of Emotion and Experience with Tangible ModalityKwangyoung Lee, Hwajung Hong. 465-475 [doi]
- Designing Authentic Emotions for Non-Human Characters: A Study Evaluating Virtual Affective BehaviorOliver Korn, Lukas Stamm, Gerd Moeckl. 477-487 [doi]
- What Can Self-Reports and Acoustic Data Analyses on Emotions Tell Us?Samaneh Soleimani, Effie Lai-Chong Law. 489-501 [doi]
- Morse Things: A Design Inquiry into the Gap Between Things and UsRon Wakkary, Doenja Oogjes, Sabrina Hauser, Henry W. J. Lin, Cheng Cao, Leo Ma, Tijs Duel. 503-514 [doi]
- Towards Commoditised Near Infrared SpectroscopySimon Klakegg, Jorge Gonçalves, Niels van Berkel, Chu Luo, Simo Hosio, Vassilis Kostakos. 515-527 [doi]
- "Proof in the Pudding": Designing IoT Plants to Promote WellbeingSarah Martindale, Ben Bedwell, Robert Phillips, Micaella Pedros. 529-540 [doi]
- Fruit Are Heavy: A Prototype Public IoT System to Support Urban ForagingCarl F. DiSalvo, Tom Jenkins. 541-553 [doi]
- The Rise of Bots: A Survey of Conversational Interfaces, Patterns, and ParadigmsLorenz Cuno Klopfenstein, Saverio Delpriori, Silvia Malatini, Alessandro Bogliolo. 555-565 [doi]
- Real-Fictional Entanglements: Using Science Fiction and Design Fiction to Interrogate Sensing TechnologiesRichmond Y. Wong, Ellen Van Wyk, James Pierce. 567-579 [doi]
- Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of WorkVerena Fuchsberger, Thomas Meneweger, Daniela Wurhofer, Manfred Tscheligi. 581-586 [doi]
- Tiles: A Card-based Ideation Toolkit for the Internet of ThingsSimone Mora, Francesco Gianni, Monica Divitini. 587-598 [doi]
- De-emphasizing Content to Study the Relationship between Meaning, Messages, and Content in IM SystemsBin Xu 0002, Yang Qin, Dan Cosley. 599-610 [doi]
- Soil, Rock, and Snow: On Designing for Information Sharing in Outdoor SportsPawel W. Wozniak, Anton Fedosov, Eleonora Mencarini, Kristina Knaving. 611-623 [doi]
- Applying Real-Time Text on Instant Messaging for a Rapid and Enriched Conversation ExperienceChang-Min Kim, Hyeon beom Yi, Ji-Won Nam, Geehyuk Lee. 625-629 [doi]
- TransPoint: Real-Time Remote Lecturing via Adaptive TransparencyJiwon Nam, Tek-Jin Nam. 631-635 [doi]
- FutureSelf: What Happens When We Forecast Self-Trackers? Future Health Statuses?Saeyoung Rho, Injung Lee, Hankyung Kim, Jonghyuk Jung, Hyungi Kim, Bong Gwan Jun, Youn-Kyung Lim. 637-648 [doi]
- Designing Documentary InformaticsChris Elsden, Abigail C. Durrant, David J. Chatting, David S. Kirk. 649-661 [doi]
- Digital Systems and the Experience of LegacyRebecca Gulotta, Aisling Kelliher, Jodi Forlizzi. 663-674 [doi]
- The Autobiographical Design and Long Term Usage of an Always-On Video Recording System for the HomeYasamin Heshmat, Carman Neustaedter, Brendan DeBrincat. 675-687 [doi]
- How Game Balancing Affects Play: Player Adaptation in an Exergame for Children with Cerebral PalsySusan Hwang, Adrian L. Jessup Schneider, Daniel Clarke, Alexander Macintosh, Lauren Switzer, Darcy Fehlings, T. C. Nicholas Graham. 699-710 [doi]
- Engaging Children Using a Digital Living Media SystemFoad Hamidi, Melanie Baljko. 711-723 [doi]
- Calming Children When Drawing Blood Using Breath-based BiofeedbackTobias Sonne, Timothy Merritt, Paul Marshall, Johanne J. Lomholt, Jörg Müller 0001, Kaj Grønbæk. 725-737 [doi]
- Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision ImpairmentsAnja Thieme, Cecily Morrison, Nicolas Villar, Martin Grayson, Siân E. Lindley. 739-752 [doi]
- Voodle: Vocal Doodling to Sketch Affective Robot MotionDavid Marino, Paul Bucci, Oliver S. Schneider, Karon E. MacLean. 753-765 [doi]
- GUI Robots: Using Off-the-Shelf Robots as Tangible Input and Output Devices for Unmodified GUI ApplicationsDarren Guinness, Daniel Szafir, Shaun K. Kane. 767-778 [doi]
- Robotic Table and Bench Enhance Mirror Type Social TelepresenceHideyuki Nakanishi, Kazuaki Tanaka, Ryoji Kato, Xing Geng, Naomi Yamashita. 779-790 [doi]
- CoilMove: An Actuated to-body Energy Transfer SystemPaul Worgan, Mike Fraser. 791-795 [doi]
- The Visual and Beyond: Characterizing Experiences with Auditory, Haptic and Visual Data RepresentationsTrevor Hogan, Uta Hinrichs, Eva Hornecker. 797-809 [doi]
- Towards Personalized Visualization: Information Granularity, Situation, and PersonalityNels Oscar, Shannon Mejía, Ronald A. Metoyer, Karen Hooker. 811-819 [doi]
- Recognition of Text and Shapes on a Large-Sized Head-Up DisplayRenate Häuslschmid, Susanne Forster, Katharina Vierheilig, Daniel Buschek, Andreas Butz. 821-831 [doi]
- The Impact of a Narrative Design Strategy for Information Visualization on a Public DisplaySandy Claes, Andrew Vande Moere. 833-838 [doi]
- Understanding Creativity Methods in DesignMichael Mose Biskjaer, Peter Dalsgaard, Kim Halskov. 839-851 [doi]
- Creative EvaluationGeorgios Marentakis, David Pirrò, Marian Weger. 853-864 [doi]
- Logue: Unitizing Interactive Fictions for Co-creationHo Ryun Song, SooJin Jun. 865-876 [doi]
- The Rough Mile: Testing a Framework of Immersive PracticeJocelyn Spence, Adrian Hazzard, Sean McGrath, Chris Greenhalgh, Steve Benford. 877-888 [doi]
- Designing Memory Probes to Inform DialogueWenn-Chieh Tsai, Daniel Orth, Elise van den Hoven. 889-901 [doi]
- Giving Form to a Hedonic Haptics PlayerLaurens Boer, Anna Vallgårda, Ben Cahill. 903-914 [doi]
- Wear.x: Developing Wearables that Embody Felt ExperienceJanne Mascha Beuthel, Danielle Wilde. 915-927 [doi]
- Ori-mandu: Korean Dumpling into Whatever Shape You WantBokyung Lee, Jiwoo Hong, Jaeheung Surh, Daniel Saakes. 929-941 [doi]
- AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive SettingsPatrizia D'Olivo, Marco C. Rozendaal, Elisa Giaccardi. 943-955 [doi]
- Translational Resources: Reducing the Gap Between Academic Research and HCI PracticeLucas Colusso, Cynthia L. Bennett, Gary Hsieh, Sean A. Munson. 957-968 [doi]
- Reviewing the Big Questions Literature;: or, Should HCI Have Big Questions?Jordan Beck, Erik Stolterman. 969-981 [doi]
- Critical Design Research and Information Technology: Searching for Empowering DesignNetta Iivari, Kari Kuutti. 983-993 [doi]
- Beyond Hybrids: Metaphors and Margins in DesignLaura Devendorf, Daniela K. Rosner. 995-1000 [doi]
- "Interview with Things": A First-thing Perspective to Understand the Scooter's Everyday Socio-material Network in TaiwanWen-Wei Chang, Elisa Giaccardi, Lin-Lin Chen, Rung-Huei Liang. 1001-1012 [doi]
- "Against Marrying a Stranger": Marital Matchmaking Technologies in Saudi ArabiaAdel Al-Dawood, Norah Abokhodair, Houda el Mimouni, Svetlana Yarosh. 1013-1024 [doi]
- Navigating Media Use: Chinese Parents and Their Overseas Adolescent Children on WeChatRui Zhou, Zhonghe Wen, Muchao Tang, Betsy DiSalvo. 1025-1037 [doi]
- Living Apart, Together: Cohousing as a Site for ICT DesignTom Jenkins. 1039-1051 [doi]
- Do-It-Yourself Empowerment as Experienced by Novice Makers with DisabilitiesJanis Lena Meissner, John Vines, Janice McLaughlin, Thomas Nappey, Jekaterina Maksimova, Peter C. Wright. 1053-1065 [doi]
- Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and PrintingJeeeun Kim, Anhong Guo, Tom Yeh, Scott E. Hudson, Jennifer Mankoff. 1067-1078 [doi]
- Hackerspace Tropes, Identities, and Community ValuesAustin L. Toombs. 1079-1091 [doi]
- AnimaStage: Hands-on Animated Craft on Pin-based Shape DisplaysKen Nakagaki, Udayan Umapathi, Daniel Leithinger, Hiroshi Ishii. 1093-1097 [doi]
- f3.js: A Parametric Design Tool for Physical Computing Devices for Both Interaction Designers and End-usersJun Kato 0001, Masataka Goto. 1099-1110 [doi]
- Exploring At-Your-Side Gestural Interaction for Ubiquitous EnvironmentsShaishav Siddhpuria, Keiko Katsuragawa, James R. Wallace, Edward Lank. 1111-1122 [doi]
- Hands as a Controller: User Preferences for Hand Specific On-Skin GesturesIdil Bostan, Oguz Turan Buruk, Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Tilbe Göksun, Oguzhan Özcan. 1123-1134 [doi]
- Large-Scale User Perception of Synthetic Stroke GesturesLuis A. Leiva. 1135-1140 [doi]
- The Meaning of Place in Supporting SocialityAnn Light, Kate Howland, Tom Hamilton, David A. Harley. 1141-1152 [doi]
- Designing Connections for Hearing Rehabilitation: Exploring Future Client Journeys with Elderly Hearing Aid Users, Relatives and Healthcare ProvidersAnne Marie Kanstrup, Sergi Rotger-Griful, Ariane Laplante-Lévesque, Annette Cleveland Nielsen. 1153-1163 [doi]
- Creating Conditions for Patients' Values to Emerge in Clinical Conversations: Perspectives of Health Care Team MembersAndrew B. L. Berry, Catherine Lim, Andrea L. Hartzler, Tad Hirsch, Evette Ludman, Edward H. Wagner, James D. Ralston. 1165-1174 [doi]
- Digital Decoupling and Disentangling: Towards Design for Romantic Break UpDaniel Herron, Wendy Moncur, Elise van den Hoven. 1175-1185 [doi]
- Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith PracticeVasiliki Tsaknaki, Ylva Fernaeus, Emma Rapp, Jordi Solsona Belenguer. 1187-1200 [doi]
- Community Inventor Days: Scaffolding Grassroots Innovation with Maker EventsNick Taylor 0002, Loraine Clarke, Katerina Gorkovenko. 1201-1212 [doi]
- Machine Learning for Makers: Interactive Sensor Data Classification Based on Augmented Code ExamplesDavid A. Mellis, Ben Zhang, Audrey Leung, Björn Hartmann. 1213-1225 [doi]
- Enabling Hand-Crafted Visual Markers at ScaleWilliam Preston, Steve Benford, Emily-Clare Thorn, Boriana Koleva, Stefan Rennick Egglestone, Richard Mortier, Anthony Quinn, John G. Stell, Michael F. Worboys. 1227-1237 [doi]
- TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial CognitionJack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul Clifton, Michael Nitsche, Timothy N. Welsh, Ali Mazalek. 1239-1251 [doi]
- Tangible VR: Diegetic Tangible Objects for Virtual Reality NarrativesDaniel Harley, Aneesh P. Tarun, Daniel Germinario, Ali Mazalek. 1253-1263 [doi]
- The Challenges of Visual-Kinaesthetic ExperiencePaul Tennent, Joe Marshall, Brendan Walker, Patrick Brundell, Steve Benford. 1265-1276 [doi]
- Examining Low-Cost Virtual Reality for Learning in Low-Resource EnvironmentsAditya Vishwanath, Matthew Kam, Neha Kumar. 1277-1281 [doi]
- PolySurface: A Design Approach for Rapid Prototyping of Shape-Changing Displays Using Semi-Solid SurfacesAluna Everitt, Jason Alexander. 1283-1294 [doi]
- Critiquing Physical Prototypes for a Remote AudienceTerrance Mok, Lora Oehlberg. 1295-1307 [doi]
- Being, Bringing and Bridging: Three Aspects of Sketching with NatureAnna Ståhl, Jakob Tholander, Jarmo Laaksolahti, Elsa Kosmack Vaara. 1309-1320 [doi]
- Replicating an In-The-Wild Study One Year Later: Comparing Prototypes with Different Material DimensionsSandy Claes, Andrew Vande Moere. 1321-1325 [doi]
- Collaboration with 360° Videochat: Challenges and OpportunitiesAnthony Tang 0001, Omid Fakourfar, Carman Neustaedter, Scott Bateman. 1327-1339 [doi]
- Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative GamesSeungki Kim, Donghyeon Ko, Woohun Lee. 1341-1352 [doi]
- Collaboration, Awareness, and Communication in Real-Life Escape RoomsRui Pan, Henry Lo, Carman Neustaedter. 1353-1364 [doi]
- The Distaff: A Physical Interface to Facilitate Interdisciplinary Collaborative PerformanceAnna Weisling. 1365-1368 [doi]
- Time and Space in Broken PanoramaVygandas 'Vegas' Simbelis. 1369-1381 [doi]
- Dark Clouds, Io&#!+, and [Crystal Ball Emoji]: Projecting Network Anxieties with Alternative Design MetaphorsJames Pierce, Carl DiSalvo. 1383-1393 [doi]
- Exploring Active Perception in Disseminating Design ResearchJeroen Peeters, Marlies Peeters, Ambra Trotto. 1395-1407 [doi]
- Let's Get Physical: Promoting Data Physicalization in Workshop FormatsSamuel Huron, Pauline Gourlet, Uta Hinrichs, Trevor Hogan, Yvonne Jansen. 1409-1422 [doi]