Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs, Muhammad Shahzeb Fayyaz. Modeling Consumers' Observational Learning in Digital Gaming: A Conceptual Model. In Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman, editors, Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Volume 11243 of Lecture Notes in Computer Science, pages 159-168, Springer, 2018. [doi]
@inproceedings{AbbasiTHF18, title = {Modeling Consumers' Observational Learning in Digital Gaming: A Conceptual Model}, author = {Amir Zaib Abbasi and Ding Hooi Ting and Helmut Hlavacs and Muhammad Shahzeb Fayyaz}, year = {2018}, doi = {10.1007/978-3-030-02762-9_16}, url = {https://doi.org/10.1007/978-3-030-02762-9_16}, researchr = {https://researchr.org/publication/AbbasiTHF18}, cites = {0}, citedby = {0}, pages = {159-168}, booktitle = {Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings}, editor = {Stefan Göbel and Augusto Garcia-Agundez and Thomas Tregel and Minhua Ma and Jannicke Baalsrud Hauge and Manuel Oliveira and Tim Marsh and Polona Caserman}, volume = {11243}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-02762-9}, }