Representing and Manipulating Mesh-Based Character Animations

Edilson de Aguiar, Norimichi Ukita. Representing and Manipulating Mesh-Based Character Animations. In 25th SIBGRAPI Conference on Graphics, Patterns and Images, SIBGRAPI 2012, Ouro Preto, Brazil, August 22-25, 2012. pages 198-204, IEEE Computer Society, 2012. [doi]

Authors

Edilson de Aguiar

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Norimichi Ukita

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