Representing and Manipulating Mesh-Based Character Animations

Edilson de Aguiar, Norimichi Ukita. Representing and Manipulating Mesh-Based Character Animations. In 25th SIBGRAPI Conference on Graphics, Patterns and Images, SIBGRAPI 2012, Ouro Preto, Brazil, August 22-25, 2012. pages 198-204, IEEE Computer Society, 2012. [doi]

Abstract

Abstract is missing.