Difficulty in videogames: an experimental validation of a formal definition

Maria Virginia Aponte, Guillaume Levieux, Stéphane Natkin. Difficulty in videogames: an experimental validation of a formal definition. In Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, A. Eduardo Dias, Teresa Chambel, editors, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, Lisbon, Portugal, November 8-11, 2011. pages 49, ACM, 2011. [doi]

Abstract

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