Designing Pervasive Games for Learning

Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, Christos Sintoris, Nikoleta Yiannoutsou, Nikolaos M. Avouris, Maria Francesca Costabile. Designing Pervasive Games for Learning. In Aaron Marcus, editor, Design, User Experience, and Usability. Theory, Methods, Tools and Practice - First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II. Volume 6770 of Lecture Notes in Computer Science, pages 99-108, Springer, 2011. [doi]

Abstract

Abstract is missing.