Jonne Arjoranta, Ville Kankainen, Timo Nummenmaa. Blending in Hybrid Games: Understanding Hybrid Games Through Experience. In Itaru Kuramoto, Hideyuki Ando, Günter Wallner, editors, Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016. ACM, 2016. [doi]
Abstract is missing.