Prediction as faster perception in a real-time fighting video game

Kazuki Asayama, Koichi Moriyama, Ken-ichi Fukui, Masayuki Numao. Prediction as faster perception in a real-time fighting video game. In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. pages 517-522, IEEE, 2015. [doi]

Authors

Kazuki Asayama

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Koichi Moriyama

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Ken-ichi Fukui

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Masayuki Numao

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