Prediction as faster perception in a real-time fighting video game

Kazuki Asayama, Koichi Moriyama, Ken-ichi Fukui, Masayuki Numao. Prediction as faster perception in a real-time fighting video game. In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. pages 517-522, IEEE, 2015. [doi]

Abstract

Abstract is missing.