Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps

Jorge A. Baier, Adi Botea, Daniel Harabor, Carlos Hernández. Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps. IEEE Trans. Comput. Intellig. and AI in Games, 7(2):193-199, 2015. [doi]

Abstract

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