Generating Consistent Game Levels

Jonathan Barbara. Generating Consistent Game Levels. In Anna L. Cox, Paul Cairns, Regina Bernhaupt, Lennart Nacke, editors, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015. pages 451-456, ACM, 2015. [doi]

Abstract

Abstract is missing.