Diego Cordeiro Barboza, Esteban Walter Gonzalez Clua. GPU-Based Data Structure for a Parallel Ray Tracing Illumination Algorithm. In 2011 Brazilian Symposium on Games and Digital Entertainment, Salvador, Bahia, Brazil, November 7-9, 2011. pages 11-16, IEEE, 2011. [doi]
@inproceedings{BarbozaC11-0, title = {GPU-Based Data Structure for a Parallel Ray Tracing Illumination Algorithm}, author = {Diego Cordeiro Barboza and Esteban Walter Gonzalez Clua}, year = {2011}, doi = {10.1109/SBGAMES.2011.22}, url = {http://doi.ieeecomputersociety.org/10.1109/SBGAMES.2011.22}, researchr = {https://researchr.org/publication/BarbozaC11-0}, cites = {0}, citedby = {0}, pages = {11-16}, booktitle = {2011 Brazilian Symposium on Games and Digital Entertainment, Salvador, Bahia, Brazil, November 7-9, 2011}, publisher = {IEEE}, isbn = {978-1-4673-0797-0}, }