A system for creating virtual reality content from make-believe games

Adela Barbulescu, Maxime Garcia, Antoine Bégault, Marie-Paule Cani, Maxime Portaz, Alexis Viand, Romain Dulery, Laurence Boissieux, Pierre Heinish, Rémi Ronfard, Dominique Vaufreydaz. A system for creating virtual reality content from make-believe games. In Evan Suma Rosenberg, David M. Krum, Zachary Wartell, Betty J. Mohler, Sabarish V. Babu, Frank Steinicke, Victoria Interrante, editors, 2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017. pages 207-208, IEEE Computer Society, 2017. [doi]

Abstract

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