A PDDL-Based Planning Architecture to Support Arcade Game Playing

Olivier Bartheye, Eric Jacopin. A PDDL-Based Planning Architecture to Support Arcade Game Playing. In Frank Dignum, Jeffrey M. Bradshaw, Barry G. Silverman, Willem A. van Doesburg, editors, Agents for Games and Simulations, Trends in Techniques, Concepts and Design [AGS 2009, The First International Workshop on Agents for Games and Simulations, May 11, 2009, Budapest, Hungary]. Volume 5920 of Lecture Notes in Computer Science, pages 170-189, Springer, 2009. [doi]

Abstract

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