Abstract is missing.
- Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame AgentsJakub Gemrot, Rudolf Kadlec, Michal BÃda, Ondrej Burkert, Radek PÃbil, Jan HavlÃcek, Lukás Zemcák, Juraj Simlovic, Radim Vansa, Michal Stolba, Tomás Plch, Cyril Brom. 1-15 [doi]
- Distributed Platform for Large-Scale Agent-Based SimulationsDavid Sislák, Premysl Volf, Michal Jakob, Michal Pechoucek. 16-32 [doi]
- Two Case Studies for Jazzyk BSMMichael Köster, Peter Novák, David Mainzer, Bernd Fuhrmann. 33-47 [doi]
- A Teamwork Infrastructure for Computer Games with Real-Time RequirementsIvan Medeiros Monteiro, Luis Otávio Alvares. 48-62 [doi]
- The MMOG Layer: MMOG Based on MASGustavo Aranda Bada, Carlos Carrascosa, Vicente J. Botti. 63-78 [doi]
- Architecture for Affective Social GamesDerek J. Sollenberger, Munindar P. Singh. 79-94 [doi]
- Enhancing Embodied Conversational Agents with Social and Emotional CapabilitiesBart van Straalen, Dirk Heylen, Mariët Theune, Anton Nijholt. 95-106 [doi]
- Intelligent NPCs for Educational Role Play GameMei Yii Lim, João Dias, Ruth Aylett, Ana Paiva. 107-118 [doi]
- Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc ProjectJean-Pierre Briot, Alessandro Sordoni, Eurico Vasconcelos Filho, Marta de Azevedo Irving, Gustavo Melo, VinÃcius Sebba-Patto, Isabelle Alvarez. 119-134 [doi]
- NonKin Village: An Embeddable Training Game Generator for Learning Cultural Terrain and Sustainable Counter-Insurgent OperationsBarry G. Silverman, David Pietrocola, Nathan Weyer, Ransom Weaver, Nouva Esomar, Robert Might, Deepthi Chandrasekaran. 135-154 [doi]
- On Evaluating Agents for Serious GamesEmma Norling. 155-169 [doi]
- A PDDL-Based Planning Architecture to Support Arcade Game PlayingOlivier Bartheye, Eric Jacopin. 170-189 [doi]
- Agent-Based Aircraft Control Strategies in a Simulated EnvironmentDaniel Castro Silva, Ricardo Silva, LuÃs Paulo Reis, Eugénio C. Oliveira. 190-205 [doi]
- Adaptive Serious Games Using Agent OrganizationsJoost Westra, Hado van Hasselt, Frank Dignum, Virginia Dignum. 206-220 [doi]
- Intelligent Agent Modeling as Serious GameD. W. F. van Krevelen. 221-236 [doi]