A Teamwork Infrastructure for Computer Games with Real-Time Requirements

Ivan Medeiros Monteiro, Luis Otávio Alvares. A Teamwork Infrastructure for Computer Games with Real-Time Requirements. In Frank Dignum, Jeffrey M. Bradshaw, Barry G. Silverman, Willem A. van Doesburg, editors, Agents for Games and Simulations, Trends in Techniques, Concepts and Design [AGS 2009, The First International Workshop on Agents for Games and Simulations, May 11, 2009, Budapest, Hungary]. Volume 5920 of Lecture Notes in Computer Science, pages 48-62, Springer, 2009. [doi]

Abstract

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