Ryan Anthony J. de Belen, Rowel O. Atienza. Automatic skeleton generation using hierarchical mesh segmentation. In Hui Huang 0004, editor, SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Virtual Reality meets Physical Reality: Modelling and Simulating Virtual Humans and Environments. ACM, 2016. [doi]
Abstract is missing.