Developing educational virtual worlds with game engines

Jared E. Bendis. Developing educational virtual worlds with game engines. In Janese Swanson, editor, 34. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2007, San Diego, California, USA, August 5-9, 2007, Educators Program. pages 26, ACM, 2007. [doi]

Abstract

Abstract is missing.