Efficient ray tracing of subdivision surfaces using tessellation caching

Carsten Benthin, Sven Woop, Matthias Nießner, Kai Selgard, Ingo Wald. Efficient ray tracing of subdivision surfaces using tessellation caching. In Michael C. Doggett, Steven E. Molnar, Kayvon Fatahalian, Jacob Munkberg, Elmar Eisemann, Petrik Clarberg, Stephen N. Spencer, editors, Proceedings of the 7th Conference on High-Performance Graphics, HPG 2015, Los Angeles, California, USA, August 7-9, 2015. pages 5-12, ACM, 2015. [doi]

Abstract

Abstract is missing.