Gaming in the crucible of science: gamifying the science center visit

Karl Bergström, Annika Waern, Daniel Rosqvist, Lisa Månsson. Gaming in the crucible of science: gamifying the science center visit. In Yoram Chisik, Christian Geiger, Shoichi Hasegawa, editors, Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, Madeira, Portugal, November 11-14, 2014. pages 2, ACM, 2014. [doi]

Abstract

Abstract is missing.