A metric for automatically flagging problem levels in games from prototype walkthrough data

Max Valentin Birk, Christoph Lürig, Regan L. Mandryk. A metric for automatically flagging problem levels in games from prototype walkthrough data. In Markku Turunen, editor, Proceedings of the 19th International Academic Mindtrek Conference, Academic MindTrek 2015, Tampere, Finland, September 22-24, 2015. pages 33-40, ACM, 2015. [doi]

Abstract

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