PIPLEX: tangible experience in an augmented reality video game

José María Blanco, Pascal Landry, Sebastián Mealla C., Emanuela Mazzone, Narcís Parés. PIPLEX: tangible experience in an augmented reality video game. In Narcís Parés, Miquel Oliver, editors, Interaction Design and Children, Proceedings of the 9th International Conference on Interaction Design and Children, IDC 2010, Barcelona, Spain, June 9-12, 2010. pages 274-277, ACM, 2010. [doi]

Abstract

Abstract is missing.