Paris Mavromoustakos Blom, Stefan Methorst, Sander Bakkes, Pieter Spronck. Corrigendum to "Modeling and adjusting in-game difficulty based on facial expression analysis" [Entertain. Comput. 31 (2019) 100307]. Entertainment Computing, 33:100317, 2020. [doi]
@article{BlomMBS20, title = {Corrigendum to "Modeling and adjusting in-game difficulty based on facial expression analysis" [Entertain. Comput. 31 (2019) 100307]}, author = {Paris Mavromoustakos Blom and Stefan Methorst and Sander Bakkes and Pieter Spronck}, year = {2020}, doi = {10.1016/j.entcom.2019.100317}, url = {https://doi.org/10.1016/j.entcom.2019.100317}, researchr = {https://researchr.org/publication/BlomMBS20}, cites = {0}, citedby = {0}, journal = {Entertainment Computing}, volume = {33}, pages = {100317}, }