Volumetric Windows: Application to Interpretation of Scientific Data, Shader-Based Rendering Method, and Performance Evaluation

Christoph W. Borst, Vijay B. Baiyya, Christopher M. Best, Gary L. Kinsland. Volumetric Windows: Application to Interpretation of Scientific Data, Shader-Based Rendering Method, and Performance Evaluation. In Hamid R. Arabnia, editor, Proceedings of the 2007 International Conference on Computer Graphics & Virtual Reality, CGVR 2007, June 25-28, 2007, Las Vegas, Nevada, USA. pages 72-80, CSREA Press, 2007.

Abstract

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