Abstract is missing.
- Real-time Soft Shadow Generation through Penumbra EstimationRichard Rountree, Ramesh Rayudu, David Brebner. 3-8
- Analyzing Scene Expression by Caustics for Photo-Realistic RenderingJong Seo Kim, Kang-Soo You, Hoon-Sung Kwak. 9-12
- Effects of Cartoon Render among Non-Photorealistic Renderers over Online GamesJong Seo Kim, Kang-Soo You, Hoon-Sung Kwak. 13-16
- A Hierarchical Occlusion Culling Method Reducing Query DelayJi-won Choo, Moon-Hee Choi, Hoon-Mo Yang, Shin-Dug Kim. 17-22
- Evaluation of Stereoscopy and Lit Shading for a Counting Task in Knot VisualizationNicholas G. Lipari, Christoph W. Borst. 23-29
- Solving Intersection Problem of A Canal Surface and A Sphere AnalyticallyJinyuan Jia, Jiasi Song, Ajay Joneja, Kai Tang. 30-38
- Human faces 3D modeling based on information extracted from not calibrated 2D imagesDaniel Trevisan Bravo, Sérgio Roberto Matiello Pellegrino. 39-45
- 3D-Reconstruction of Soccer ScenesCornelius Malerczyk, Helmut Seibert. 46-52
- Development of a 3DBlog System and its FunctionsYoshio Nishio, Shigeki Yokoi, Takami Yasuda. 53-59
- Physics-based Modelling of Growing Plant LeavesRyan Krumins, Michael Blumenstein. 60-65
- Spontaneous Mirror: Attracting the Public by Utilizing a Mirror and the Hierarchical Structure of Human Visual PsychologyNatsuha Araki, Yoichi Muraoka. 66-71
- Volumetric Windows: Application to Interpretation of Scientific Data, Shader-Based Rendering Method, and Performance EvaluationChristoph W. Borst, Vijay B. Baiyya, Christopher M. Best, Gary L. Kinsland. 72-80
- Remote Collaboration With Augmented and Virtual Reality InterfacesLuis Montoya, Elizabeth Restrepo, Daniels Sjogreen, Helmuth Gomez. 81-86
- Collision Detection for Virtual Arthroscopic Surgical SimulationFadi Yaacoub, Yskandar Hamam, Antoine Abche. 87-93
- Virtual Reality Interface to Conventional First-Person-View Shooting Computer GamesLeonidas Deligiannidis, William Urbanski. 94-104
- Noisy Motion-blurred Images Restoration Based on RBFNXinzhong Zhu, Jianmin Zhao, Huiying Xu. 105-114
- Development of a Website to Illustrate UM-D s Low Mass Vehicle DesignVivek Bhise, Susheel Sethumadhavan, Aiyappa Mandepanda, Keith Phipps, Eric Heffernan. 115-127
- Surface Remeshing by an Optimal Vonoroi Sphere Marching and Local Constrained Delaunay TriangulationJie Shen, David Yoon. 121-127
- Viewpoint Selection for Detecting Surface DistortionJie Shen, Devis Shehu. 128-132
- Numerical Computation of Singular and Inflection Points on Planar Algebraic CurvesHuahao Shou, Jie Shen, David Yoon. 133-140
- Methods for the Evaluation of Orientation SensorsKelly Waller, Adam Hoover, Eric Muth. 141-146
- Solving Intersection Problem of a Canal Surface and a Sphere AnalyticallyJinyuan Jia, Sijia Song, Ajay Joneja, Kai Tang. 147-152
- A Survey on Projector-Based PC Cluster Distributed Large Screen Displays and Shader TechnologiesMunjae Song, Seongwon Park, Yongbin Kang. 153-159
- Simplified Muscle Dynamics for Appealing Real-Time Skin DeformationKeng Siang Lee, Golam Ashraf. 160