GPU-Based Tolerance Volumes for Mesh Processing

Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt. GPU-Based Tolerance Volumes for Mesh Processing. In 12th Pacific Conference on Computer Graphics and Applications (PG 2004), 6-8 October 2004, Seoul, Korea. pages 237-243, IEEE Computer Society, 2004. [doi]

Authors

Mario Botsch

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David Bommes

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Christoph Vogel

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Leif Kobbelt

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