GPU-Based Tolerance Volumes for Mesh Processing

Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt. GPU-Based Tolerance Volumes for Mesh Processing. In 12th Pacific Conference on Computer Graphics and Applications (PG 2004), 6-8 October 2004, Seoul, Korea. pages 237-243, IEEE Computer Society, 2004. [doi]

@inproceedings{BotschBVK04,
  title = {GPU-Based Tolerance Volumes for Mesh Processing},
  author = {Mario Botsch and David Bommes and Christoph Vogel and Leif Kobbelt},
  year = {2004},
  url = {http://csdl.computer.org/comp/proceedings/pg/2004/2234/00/22340237abs.htm},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/BotschBVK04},
  cites = {0},
  citedby = {0},
  pages = {237-243},
  booktitle = {12th Pacific Conference on Computer Graphics and Applications (PG 2004), 6-8 October 2004, Seoul, Korea},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-2234-3},
}