Real-time Computational Cinematographic Editing for Broadcasting of Volumetric-captured events: an Application to Ultimate Fighting

Francois Bourel, Xi Wang, Ervin Teng, Valerio Ortenzi, Adam Myhill, Marc Christie. Real-time Computational Cinematographic Editing for Broadcasting of Volumetric-captured events: an Application to Ultimate Fighting. In Julien Pettré, Barbara Solenthaler, Rachel McDonnell, Christopher Peters 0001, editors, Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, MIG 2023, Rennes, France, November 15-17, 2023. ACM, 2023. [doi]

Abstract

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