BeadLoom Game: adding competitive, user generated, and social features to increase motivation

Acey Kreisler Boyce, Katelyn Doran, Antoine Campbell, Shaun Pickford, Dustin Culler, Tiffany Barnes. BeadLoom Game: adding competitive, user generated, and social features to increase motivation. In Marc Cavazza, Katherine Isbister, Charles Rich, editors, Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011. pages 139-146, ACM, 2011. [doi]

Abstract

Abstract is missing.