Implementation of the Unity Engine for Developing 2D Mobile Games in Consideration of Start-Up/Student Developers

Jack Brett, Alain Simons. Implementation of the Unity Engine for Developing 2D Mobile Games in Consideration of Start-Up/Student Developers. In Feng Tian, Christos Gatzidis, Abdennour El Rhalibi, Wen Tang, Fred Charles, editors, E-Learning and Games - 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26-28, 2017, Revised Selected Papers. Volume 10345 of Lecture Notes in Computer Science, pages 271-278, Springer, 2017. [doi]

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