Games for passengers: accounting for motion in location-based applications

Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson. Games for passengers: accounting for motion in location-based applications. In Jim Whitehead, R. Michael Young, editors, Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009. pages 26-33, ACM, 2009. [doi]

Abstract

Abstract is missing.