Evolving a fuzzy goal-driven strategy for the game of Geister: An exercise in teaching computational intelligence

Andrew R. Buck, Tanvi Banerjee, James M. Keller. Evolving a fuzzy goal-driven strategy for the game of Geister: An exercise in teaching computational intelligence. In Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2014, Beijing, China, July 6-11, 2014. pages 28-35, IEEE, 2014. [doi]

Abstract

Abstract is missing.