Patrick Buckley, Elaine Doyle. Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market. Computers & Education, 106:43-55, 2017. [doi]
@article{BuckleyD17, title = {Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market}, author = {Patrick Buckley and Elaine Doyle}, year = {2017}, doi = {10.1016/j.compedu.2016.11.009}, url = {http://dx.doi.org/10.1016/j.compedu.2016.11.009}, researchr = {https://researchr.org/publication/BuckleyD17}, cites = {0}, citedby = {0}, journal = {Computers & Education}, volume = {106}, pages = {43-55}, }