Sensified Gaming: Design Patterns and Game Design Elements for Gameful Environmental Sensing

Matthias Budde, Rikard Öxler, Michael Beigl, Jussi Holopainen. Sensified Gaming: Design Patterns and Game Design Elements for Gameful Environmental Sensing. In Itaru Kuramoto, Hideyuki Ando, Günter Wallner, editors, Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016. ACM, 2016. [doi]

Abstract

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